Game Experience Innovator

3 days ago


Sydney, New South Wales, Australia Bebeedesigner Full time

Job Overview:
We're seeking a skilled Senior Game Designer to craft engaging and surprising in-game experiences.
This role involves designing, crafting, and optimizing game mechanics that captivate players worldwide. You'll collaborate with cross-functional teams and leverage various tools to innovate and iterate player-focused designs.
As a Senior Game Designer, you'll be responsible for shaping the game's overall direction, mentoring junior designers, and refining the development process to elevate quality standards.
Key Responsibilities:
Design compelling champion kits with new cards, powers, items, relics, and constellations that excite players.
Create content that challenges these champions, such as adventures, event mechanics, and quests.
Develop production-ready implementations of your designs through Python scripting.
Collaborate closely with a tight-knit interdisciplinary team to implement content on a live service cadence.
Provide high-quality feedback to peers and help uplevel content quality across the team.
Execute design goals within defined frameworks, adapting to constraints while maintaining player-centric outcomes.
Identify gaps in tools, workflows, or documentation and propose actionable improvements.
Work collaboratively with engineering, product, and art partners to align on design requirements and implementation constraints.
Requirements:
5+ years of professional experience in game design on at least one live service game.
Demonstrated ability to execute within established design structures and contribute meaningfully to ongoing live operations.
Operates with a high degree of autonomy while staying aligned with design direction set by leads.
Thrives in small team environments, creating high-quality player experiences from limited resources.
Strong implementation skills, able to prototype and build content with sustainable, production-ready execution.
Exceptional clarity in communication, conveying concepts effectively to remote and interdisciplinary teammates.
Preferred Qualifications:
Deep player experience with strategy or card games, especially Legends of Runeterra or other deckbuilding roguelikes.
Experience designing for hero collector or strategy mobile games.
Experience mentoring or providing design process feedback.
Experience with developing games in Unity.
Experience with scripting languages, preferably Python.



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