Innovative Game Experience Designer

3 days ago


Sydney, New South Wales, Australia beBeeGame Full time $100,000 - $150,000

Job Overview:

We are seeking an innovative game designer to craft engaging and surprising in-game experiences.

This role involves designing, crafting, and optimizing game mechanics that captivate players worldwide.

You will collaborate with cross-functional teams and leverage various tools to innovate and iterate player-focused designs.

As a senior game designer, you will be responsible for shaping the game's overall direction, mentoring junior designers, and refining the development process to elevate quality standards.

Key Responsibilities:

  • Design compelling champion kits with new cards, powers, items, relics, and constellations that excite players.
  • Create content that challenges these champions, such as adventures, event mechanics, and quests.
  • Develop production-ready implementations of your designs through scripting.
  • Collaborate closely with a tight-knit interdisciplinary team to implement content on a live service cadence.
  • Provide high-quality feedback to peers and help uplevel content quality across the team.
  • Execute design goals within defined frameworks, adapting to constraints while maintaining player-centric outcomes.
  • Identify gaps in tools, workflows, or documentation and propose actionable improvements.
  • Work collaboratively with engineering, product, and art partners to align on design requirements and implementation constraints.

Requirements:

  • 5+ years of professional experience in game design on at least one live service game.
  • Demonstrated ability to execute within established design structures and contribute meaningfully to ongoing live operations.
  • Operates with a high degree of autonomy while staying aligned with design direction set by leads.
  • Thrives in small team environments, creating high-quality player experiences from limited resources.
  • Strong implementation skills, able to prototype and build content with sustainable, production-ready execution.
  • Exceptional clarity in communication, conveying concepts effectively to remote and interdisciplinary teammates.

Preferred Qualifications:

  • Deep player experience with strategy or card games, especially Legends of Runeterra or other deckbuilding roguelikes.
  • Experience designing for hero collector or strategy mobile games.
  • Experience mentoring or providing design process feedback.
  • Experience with developing games in Unity.
  • Experience with scripting languages, preferably Python.


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