Senior VFX Artist
20 hours ago
At Tantalus Media Pty, we're seeking a highly skilled Technical Artist to join our team in Adelaide. As a Technical Artist, you'll be responsible for crafting and integrating dynamic real-time visual effects, improving technical pipelines, and supporting overall art creation and optimization.
Key Responsibilities:- Create or re-invent VFX and shaders to enhance our game's visual fidelity.
- Collaborate with 3D art and engineering teams to develop innovative solutions.
- Advance art pipelines, workflows, and methodologies to improve content production.
- Develop tools and processes that facilitate content authoring, emphasizing user experience, quality, and productivity.
- Optimize assets, integrate them into the game, and ensure performance and validation.
- Work with other Technical Artists to maintain and improve project and studio tools and workflows.
- Document technical processes and procedures.
- Assist with asset creation or re-invention in areas outside your expertise.
- Identify problems, propose solutions, and document them.
- Stay up-to-date with the latest trends and technologies in game development.
- Share knowledge and best practices with the team.
- Provide technical support for the art and animation team.
- Demonstrate a desire to learn and grow professionally.
- At least 10 years of experience in the games industry, with a strong focus on art and animation content creation.
- Excellent attention to detail, ability to multitask, and adapt to change.
- A solid understanding of art pipelines and proficiency in scripting and coding languages such as Python, C#, C++, HLSL, MEL, or MaxScript.
- Knowledge of industry-standard DCC packages, including Maya, 3DS Max, Blender, and Adobe Suite.
- Experience with Unity, UE4, or UE5, and a passion for games and the latest trends, tools, and technologies.
- Strong time management and problem-solving skills.
- Experience with character rigging, procedural asset generation, lighting, real-time rendering, and post-effects.
- Familiarity with Maya API and experience with Houdini and Substance Designer.
- Experience with console development, including Nintendo Switch, PlayStation, and Xbox.
- Traditional art, drawing, painting, or photography skills.
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