
Jnr Audio Designer
7 days ago
**Overview**:
PlaySide Studios, one of Australia's largest game development companies, is seeking a talented and enthusiastic Junior Audio Designer to join our versatile Audio team. As a Junior Audio Designer, you will have the opportunity to work on exciting projects and contribute to the production of high-quality audio assets across various game genres and platforms. This role requires a strong willingness to learn, adapt to new tools and pipelines, and collaborate with team members to create immersive player experiences. If you are passionate about audio design, a problem solver, and a team player, this could be your foot in the door to an exciting and fast-growing gaming company.
**Key Responsibilities**:
- Assist the Audio Team in designing exceptional audio content that enhances the player experience.
- Contribute to all aspects of sound design, post-production, and implementation pipelines for both linear and interactive content across multiple audio styles and game genres.
- Collaborate closely with the Audio Lead to establish unique sonic identities for each project and effectively incorporate feedback from team members, Quality Assurance, and other department leaders.
- Export and deliver audio assets from Digital Audio Workstations (DAWs) to meet industry standards, following internal protocols for engine import, implementation, and version control.
- Continuously improve skills in all areas of audio design.
- Aid in integrating and troubleshooting key audio system components within Unity and Unreal.
- Manage audio assets efficiently and assist with documentation as needed.
- Contribute to the enhancement of the Audio team's workflow and efficiency by sharing relevant experience and skills through communication, demonstration, and documentation.
- Foster a positive studio culture and promote teamwork across the company.
**What You Bring To The Role**:
- A quality demo reel showcasing your audio design abilities.
- Understanding of audio fundamentals.
- Tertiary degree or equivalent personal/professional experience in a relevant field.
- Experience in audio editing, asset generation, processing, and mixing, with a focus on sound effects and dialogue.
- Proficiency with one or more current Digital Audio Workstations (Reaper preferred) and audio software/plugins (e.g., iZotope, Waves).
- Ability to multitask, prioritize competing priorities, and adapt to changing project requirements.
- An understanding of game development pipelines.
- Experience with Unity.
- Attention to detail and the ability to follow instructions and work independently.
- Excellent organizational and communication skills.
- Strong work ethic and a positive attitude.
**Bonus Points**:
- Audio scripting abilities (C# / C++).
- Technical and troubleshooting skills, with a focus on workflow improvement.
- Experience working on shipped titles or contributions to open-source projects.
- Participation in game jams.
- Knowledge of Git/version control.
- Knowledge of music theory and composition practices / workflow
**How to Apply**:
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