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3D Environment Artist
1 month ago
We are seeking a highly skilled 3D Environment Artist to join our Melbourne-based VFX team at Fin Design + Effects. The successful candidate will be responsible for creating detailed and cinematic environments, as well as setting up and executing complex layout work for high-end visual effects projects.
About the RoleThis is an excellent opportunity for a talented artist with a strong understanding of layout workflows, environment creation, and collaboration with other departments.
Key Responsibilities- Layout:
- Work closely with the VFX Supervisor and clients to understand creative and technical requirements for scenes.
- Set up and maintain scene layouts, including camera placement, asset placement, and shot composition.
- Collaborate with other departments (Animation, FX, Lighting) to ensure layouts meet the overall production needs.
- Troubleshoot and solve layout-related challenges to ensure shots flow smoothly through the pipeline.
- Environment Creation:
- Build realistic 3D environments using Maya and Houdini.
- Create or modify environment assets such as terrain, foliage, architecture, and set dressings.
- Integrate 3D assets and matte paintings to create visually cohesive and photorealistic environments.
- Collaborate with the Lighting and FX teams to ensure environments work efficiently within final renders.
- Technical and Artistic Collaboration:
- Optimize assets and layouts for efficiency while maintaining visual quality.
- Communicate with other artists and supervisors to ensure layouts and environments align with the creative vision and technical constraints.
- Contribute to R&D and pipeline improvements to streamline the layout and environment processes.
The ideal candidate will possess the following qualifications and skills:
- Experience:
- 3+ years of experience in a layout or environment generalist role within a VFX studio.
- Demonstrated experience working on high-quality VFX projects for film, television, or advertising.
- Software Proficiency:
- Advanced skills in Maya for layout, environment creation, and generalist tasks.
- Strong knowledge of Houdini for procedural asset creation, terrain generation, and scene setup.
- Familiarity with tools such as Substance Painter/Designer, ZBrush, and SpeedTree is a plus.
- Skills:
- Strong understanding of cinematic composition, perspective, and storytelling through environment and layout work.
- Excellent problem-solving skills and the ability to handle complex scenes.
- Ability to manage time effectively and meet tight production deadlines.
- Strong communication and collaboration skills, with a willingness to take direction and iterate based on feedback.
Prior experience working with industry-standard rendering engines such as USD or Redshift is highly desirable.
$95,000 - $110,000 per annum, depending on experience and qualifications.