Lead Concept Artist
5 months ago
**Overview**
Are you ready to shape the visual landscape of our next gaming adventure? As the Lead Concept Artist, you'll be at the helm of our artistic vision, guiding a team of talented artists to create immersive worlds that captivate players worldwide. This role offers an exciting opportunity to contribute to cutting-edge games and make your mark in the gaming industry.
**Key Responsibilities**
- Lead and inspire a team of concept artists, providing guidance, feedback, and mentorship to foster their growth.
- Collaborate with the Head of Creative, Art Director, and other team members to establish the visual style and tone for each project.
- Create high-quality concept art, including characters, environments, and key visual elements, to bring our game worlds to life.
- Iterate on designs based on stakeholder feedback, ensuring alignment with gameplay mechanics and technical constraints.
- Work closely with design and engineering teams to translate concept art into game assets while maintaining visual fidelity.
- Stay updated on industry trends and best practices to continuously elevate the quality and innovation of our games.
**What you bring to the role**
- Proven experience as a concept artist in the gaming industry, with a strong portfolio showcasing exceptional artistic skills and creative vision.
- Previous leadership experience, with the ability to motivate and guide a team to achieve their full potential.
- Proficiency in digital art tools such as Adobe Photoshop, Illustrator, and other relevant software.
- Excellent communication and collaboration skills, with the ability to convey ideas effectively to diverse stakeholders.
- Strong understanding of game development processes, including art pipelines and technical constraints.
- Passion for gaming and a deep appreciation for storytelling and world-building.
**Bonus Points**
- Background in traditional arts, including painting, illustration, or design.
- Knowledge of project management tools and experience with outsourcing.
- Experience working on AAA titles or high-profile game projects.
- Familiarity with 3D modeling, texturing, and rendering techniques.
- Proficiency in game engines such as Unity or Unreal Engine.
**What we offer here at PlaySide**
- Playdays - an additional 5 paid days off per year to do something you love.
- Incredible studios based in gorgeous Port Melbourne, right next to the city and many public transport options.
- Industry-leading Parental Leave benefits.
- Employee Assistance Program to support mental well-being.
- Mentoring opportunities to help you grow in your role.
- Half price state-of-the-art Gym access (right next door) - you can wear your free PlaySide Swag
- Social events including Games night, karaoke nights, Movie Nights (We hire out the cinema), group activities, and food trucks Just as some examples
- Relocation Assistance
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