Audio Engine Developer
5 days ago
We are seeking an experienced Audio Engine Developer to join our team at Firelight Technologies in Melbourne, Australia. This is a full-time position that offers a competitive salary.
**Job Summary**
As an Audio Engine Developer, you will be responsible for developing and maintaining our adaptive audio engine: FMOD Studio. You will work on extending creative possibilities for game developers by developing tools and runtime code. Your primary focus will be on maintaining existing functionality, adding features, debugging faults, and improving the overall stability and performance of the product.
**Requirements**
To be successful in this role, you will need:
- Strong knowledge of C++ programming language.
- Excellent refactoring, code maintenance, and comprehension skills.
- A thorough understanding of the debugging and optimization process.
- The ability to work independently, learn, adapt, and be self-motivated.
- At least 5 years of professional programming experience.
**Additional Skills**
In addition to the requirements above, the following skills will be highly valued:
- Strong writing, documentation, and communication skills.
- UI/UX sensibilities and design principles.
- Knowledge of other programming languages and technologies such as Qt, C#, Python, and JavaScript.
- Experience with game development using Unity or Unreal engines and/or audio technology.
- Mobile or Game Console development experience.
- A degree in Computer Science, Computer Engineering, or equivalent.
**Benefits**
Our company offers a positive and friendly team environment, opportunities to work on interesting challenges, and the satisfaction of contributing to a world-class adaptive audio solution used by game developers worldwide.
**Salary:** $120,000 - $150,000 per year (dependent on experience)
**Location:** Melbourne CBD, with hybrid 2-3 days per week in-office and 2-3 days WFH.
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