Audio Technology Software Engineer
6 days ago
We are seeking an experienced Audio Technology Software Engineer to join us in improving and maintaining our adaptive audio engine: FMOD Studio.
Key Responsibilities- Develop tools and run-time code that extend creative possibilities for game developers.
- Maintain existing functionality, add features, debug faults, and improve the overall stability and performance of the product.
About FMOD Studio
FMOD Studio is a world-class adaptive audio solution for games. We're always looking for talented individuals to help us shape the future of audio technology.
Requirements- Strong knowledge of C++ with 5+ years of professional programming experience.
- Excellent refactoring, code maintenance, and comprehension skills.
- An understanding of debugging and optimization processes.
- Ability to work independently, learn, adapt, and be self-motivated.
Additional Skills and Qualifications
- Strong writing, documentation, and communication skills.
- UI/UX sensibilities.
- Knowledge of other languages and technologies: Qt, C#, Python, JavaScript.
- Game development experience (Unity/Unreal) and/or experience with audio technology.
- Degree in Computer Science, Computer Engineering, or equivalent.
Estimated Salary Range
$120,000 - $150,000 per annum, depending on experience.
Benefits
- Positive and friendly team environment.
- Hybrid 2-3 day per week in-office and 2-3 day work-from-home arrangement.
- Opportunities to work on interesting challenges and contribute to cutting-edge audio technology.
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