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Creature Simulation Specialist
1 month ago
Job Summary:
ILM is currently hiring skilled professionals to join its team of Creature TDs. As a key member of the visual effects team, you will be responsible for creating outstanding character and creature simulations using various software technologies.
Your Role:
As a Creature TD, you will be responsible for the creation of high-quality character and creature simulations. You will work closely with supervisors and other team members to ensure that all simulations meet the highest standards.
Key Responsibilities:
- Provide rigging and enveloping in Maya for various vehicles, characters, and creatures
- Run cloth, hair, rigid body, crowd, or muscle simulations
- Troubleshoot creature pipeline issues for artists in other disciplines
- Script utilities/tools/plug-ins in Maya
- Participate in reviews, dailies, and department meetings as required
- Mentor entry-level artists
- Experience in hair sims in Houdini a plus
- Special projects as necessary
Requirements:
- 3 years relevant professional experience and a diploma in computer graphics, fine arts, design, or photography, or related field; OR 5 years of relevant experience in lieu of education
- Experience as Maya rigger for assets in digital animation, visual effects, games, commercials
- Experience running simulation shotwork
- Experience in corrective sculpting
- Knowledge of anatomy and enveloping
- Positive attitude and team player
- Good communication skills
About Industrial Light & Magic:
Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.