Senior Creature Simulation Artist
3 weeks ago
Creature Simulation Artist Role
We are seeking a highly skilled Creature Simulation Artist to join our team at Industrial Light & Magic. As a key member of our visual effects department, you will be responsible for creating outstanding character and creature simulations using various software technologies.
Main Responsibilities
- Provide rigging and enveloping in Maya for various vehicles, characters, and creatures.
- Run cloth, hair, rigid body, crowd, or muscle simulations.
- Troubleshoot creature pipeline issues for artists in other disciplines.
- Script utilities/tools/plug-ins in Maya.
- Participate in reviews, dailies, and department meetings as required.
- Mentor entry-level artists.
- Experience in hair sims in Houdini a plus.
- Special projects as necessary.
Requirements
- 3 years of relevant professional experience and a diploma in computer graphics, fine arts, design, or photography, or related field; OR 5 years of relevant experience in lieu of education.
- Experience as a Maya rigger for assets in digital animation, visual effects, games, commercials.
- Experience running simulation shotwork.
- Experience in corrective sculpting.
- Knowledge of anatomy and enveloping.
- Positive attitude and team player.
- Good communication skills.
About the Role
This role is part of our visual effects team at Industrial Light & Magic, and you will be working closely with other artists and supervisors to deliver high-quality results.
About the Company
Industrial Light & Magic is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. We have created visual effects for over 325 feature films and have played a key role in seven of the top 10 worldwide box-office hits of all time.
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