Creature Animation Technical Director
1 month ago
We are seeking an experienced Creature Animation Technical Director to join our team at Industrial Light & Magic. As a key member of our visual effects department, you will be responsible for creating high-quality character and creature simulations using various software technologies.
Key Responsibilities:
- Design and develop complex character and creature rigs in Maya, ensuring seamless integration with other departments.
- Run simulation shotwork, including cloth, hair, rigid body, crowd, and muscle simulations, to achieve realistic and engaging results.
- Troubleshoot pipeline issues and provide technical support to artists across disciplines, ensuring smooth project execution.
- Script utilities, tools, and plug-ins in Maya to improve workflow efficiency and automate tasks.
- Collaborate with supervisors and peers to review work, participate in dailies, and contribute to department meetings as required.
To succeed in this role, you will have a mix of relevant professional experience and a strong foundation in computer graphics, fine arts, design, or photography.
Desirable Skills and Qualifications:
- 1-2 years of experience as a Maya rigger for assets in digital animation, visual effects, games, commercials, or related fields.
- Experience running simulation shotwork, including corrective sculpting, anatomy, and enveloping.
- Knowledge of Houdini and its applications in hair and feather simulations is a plus.
- A positive attitude, strong communication skills, and ability to work collaboratively in a fast-paced environment.
As a Creature Animation Technical Director at Industrial Light & Magic, you can expect a competitive salary of $120,000 - $180,000 per annum, commensurate with experience.
Our comprehensive benefits package includes medical, dental, and vision coverage, 401(k) matching, and generous paid time off.
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