Game Product Manager

3 days ago


Melbourne, Victoria, Australia Electronic Arts Full time

**General Information**:
**Locations**: Melbourne, Victoria, Australia
- Location: Melbourne
- Country: Australia
- Role ID
- 208150
- Worker Type
- Temporary Employee
- Studio/Department
- EA Mobile - Firemonkeys
- Flexible Work Arrangement
- Hybrid

**Description & Requirements**:

- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

**Game Product Manager**

**Work Type**: Full Time (12-month EA employee contract)

Firemonkeys, Electronic Arts' leading mobile games studio, located in Melbourne, Australia is home to the preeminent Sims' experience on mobile, The Sims FreePlay. We are always looking for creative craftspeople to collaborate with. Your skills and curiosity will help expand the Sims FreePlay world that empowers our passionate players to create Sims experiences that are unique to them. If you want to work with a team that values your voice and growth, where you can inspire our corner of the globally recognized Sims' universe, as well experiencing everything cosmopolitan Melbourne has to offer, read on

We are looking for a Product Manager reporting to the Director of Product to define, market, and support our free-to-play mobile gaming portfolio. As a Product Manager at Electronic Arts, you'll collaborate with teams to support the development and optimization of mobile games. You'll gain hands-on experience in the mobile gaming industry, enhancing user engagement and drive growth. Main responsibilities include conducting market research, tracking performance metrics, and driving live operations. You will learn and contribute to the dynamic world of mobile gaming at EA.

**Responsibilities**
- Research industry trends, competitor products, and player preferences to understand their features, monetization strategies, and market positioning
- Analyze player data and game metrics to identify patterns, opportunities, and areas for improvement.
- Support the development and maintenance of the Live Content roadmap including sales and marketing, ensuring alignment with the product goals.
- Prepare presentations and reports for internal stakeholders to communicate product updates and performance.
- Organize and participate in user testing sessions to gather feedback on game features and usability.
- Help create and maintain detailed product documentation, including feature specifications and user stories.
- Assist in tracking project timelines, deliverables, and dependencies to ensure timely completion of tasks.

**Qualifications**
- 2+ years of experience in product management within consumer web, and e-commerce products
- Experience using Excel (can perform complex functions) or BI tools (Power BI or Tableau) to build dashboards and produce insights
- Experience in a B2C product management environment where your consumer is the priority
- Games industry experience is desirable with Mobile expertise as a plus

**What's in it for you?**

We want EA to be the ultimate destination to make great content and experiences. Everything we're doing here is about creating a culture, environment, and company where you can do the best work of your career - so there's that. There's also:

- An employee assistance program, including coaching and therapy sessions to support your wellbeing
- An inclusive parental leave policy that supports all parents and carers
- 17.5% annual leave loading - yes, we'll pay you extra to take a break
- Bonus end of year leave days - time off between Christmas and New Years, no annual leave necessary
- Volunteer leave and charitable donation matching
- A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses
- Opportunities to unwind after a busy week with drinks and nibbles
- A structured hybrid work model (minimum 3 days in office)
- Quarterly team events (e.g. escape room, lawn bowls, paint and sip)
- 2 Development Days (project and personal) every 6 weeks, including a Game Jam x end of year party week in December
- Unique Firemonkeys and Sims merch

We also offer access to our employee stock purchase program.

**_About Electronic Arts_**
- We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always



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