
Innovative Visual Effects Tool Developer
2 days ago
We're looking for a skilled developer to create innovative tools for the visual effects industry.
Key Responsibilities
Design and implement procedural tools for realistic simulations, including fur/hair/feathers, cloth, vegetation, and stylized effects.
Develop new simulation toolsets for character FX artists to bring dynamic motion to these procedural effects.
Maintain consistency with the artistic vision of each project.
Integrate tools and techniques into both established and new workflows.
Collaborate closely with artists who will use the developed tools.
You may have a background in film, animation, television, visualization, or games. A strong understanding of mathematics and/or physics is beneficial.
Required Skills and Qualifications
Tertiary qualification in Computer Science, Engineering, Math, or Geometry.
At least 5 years' experience in VFX/animation/game development, specifically working with procedural geometry and physical simulation.
Proficiency in software development using C++.
Familiarity with relevant applications such as Houdini and Maya, including their APIs.
Ability to develop tools and user interfaces for creative professionals.
Experience with UNIX/Linux operating systems.
Strong communication and teamwork skills.
Proficiency in writing high-performance code: profiling tools, optimization, multi-threading, and SIMD.
MATLAB mathematical skills and familiarity with algorithms for numerical simulation of cloth and hair.
Some experience with GPU programming (e.g., CUDA).
Knowledge of other relevant APIs or extension languages, such as OpenGL, OpenVDB, CUDA, Boost, TBB, USD, or Eigen.
Precise design aesthetics skills.
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