3D Environment Generalist

6 days ago


Melbourne VIC, Australia FrameStore Full time $80,000 - $120,000 per year

A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Who Are We

Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

About the role

The Environment Generalist will be responsible for creating photo-real digital environments for high end visual effects shots through the use of 3D CGI techniques which include: modeling, procedural geometry and scene assemblies, texturing, shading and lookdev, lighting, rendering and matte painting.

What you'll do:

  • Create photo-realistic digital matte paintings, textures and models or collaborating with specialists in those disciplines as required
  • Assemble models, digital matte paintings, textures, projections and lights into a CG scene for rendering
  • Troubleshoot technical issues with the CG scene and optimising the renders to work within the resources available
  • Work with a shot Compositor to assemble renders and projections in a compositing application
  • Work to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
  • Lighting and scene assembly for other shots or assets as required, including characters and animation
  • Identify the best approach for matching the quality of the plate photography
  • Communicate with production on a regular basis in regards to schedules and deadlines
  • Work in partnership with other departments to ensure that shots are delivered to the highest possible standard

What we're looking for:

  • 3-5 years full time work experience will substitute formal qualifications if none are available
  • At least 4 years previous experience working in a film VFX pipeline
  • 3D Generalist skills
  • Strong knowledge of Photoshop, Nuke
  • Strong knowledge of Maya, Houdini, ZBrush, Mari or other comparable DCC packages
  • Modeling, UV layout and texturing skills
  • Look development and Lighting with emphasis on environment scenes
  • A strong understanding of the entire VFX process
  • Good communication and organisational skills
  • Creative problem solving abilities
  • Excellent attention to detail
  • Able to take direction well and work as part of a team
  • Able to work well under pressure and meet deadlines while maintaining high quality results

You might also have:

  • Experience with a wide range of generalist software used to create digital environments and matte paintings
  • Previous experience with 2.5 D workflow
  • Artistic skills in digital matte painting
  • Experience with volumetric rendering for clouds and atmosphere
  • A traditional arts background with an emphasis on photo-realism and environments
  • Previous experience working on a computer with the Linux operating system
  • An understanding of cutting edge technology in the field such as photogrammetry and photo based 3D reconstruction

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to with the subject line: 3D Environment Generalist - Melbourne.

Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.



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