Unity Developer

3 days ago


Brisbane, Queensland, Australia Research and Development Digital Labs Full time $80,000 - $120,000 per year

Research & Development Digital Labs (Raddlabs)
, an innovation-focused technology company, is seeking a highly skilled and experienced
Unity Developer
to join our team. This
remote/hybrid 6-month contract position
, with the
option to extend
, is designed for a professional who excels at combining 3D visualisation, C# programming, and civil structural design principles to deliver cutting-edge interactive experiences for the construction and engineering industries. With the flexibility to work from anywhere, this is an exciting opportunity to help shape the future of digital engineering solutions.

Role Overview

The
Unity
Developer
role is responsible for developing and maintaining interactive 3D environments that support advanced design visualisation, simulation, and automation capabilities. Reporting to the Lead Software Architect, this role will focus on automating the design of civil and structural engineering models within Unity 3D, ensuring accurate simulation, visualisation, and interaction with design data.

The successful candidate will bridge the gap between engineering design and immersive digital experiences, applying their knowledge of structural design principles and Unity development best practices. Strong collaboration, creative problem-solving, and technical precision are essential. Training and onboarding specific to Raddlabs' development environment will be provided.

Key Responsibilities

Unity 3D Development
– Design, develop, and maintain 3D visualisations and interactive tools within the Unity engine. Implement C# scripts to manage scene behaviour, object interactions, and data integration.

Unity UI Development
- Design, develop and maintain complex 2D user interfaces for parametric engineering applications within the Unity Editor interface.

Structural and Civil Modelling
– Translate engineering and construction design tools into optimised Unity environments. Ensure accurate structural representation, physics-based simulations, and alignment with engineering standards and calculations.

Integration and Automation
– Collaborate with software engineers to integrate automation workflows, data import/export pipelines, and real-time engineering calculations using APIs.

Visualisation and Rendering
– Develop photorealistic materials, lighting, and environments for structural models. Ensure high performance and visual fidelity across devices.

Collaboration and Agile Development
– Work closely with other developers, engineers, and designers to deliver project milestones. Participate in Agile workflows using JIRA and Confluence to document progress, manage sprints, and maintain development transparency.

Communication Skills
- Produce clearly-documented Jira tickets and deliver PRs to specified project standards with strong documentation as standard.

Testing and Optimisation
– Test and debug Unity builds; optimise assets and scripts for performance and scalability.

Documentation
– Maintain clear technical documentation for Unity components, scene architecture, and data flows. Create internal reference guides for engineers and designers using Raddlabs tools.

Remote Collaboration
– Attend regular meetings, provide progress updates, and maintain effective communication across distributed teams using Zoom.

Unit Testing and TDD
- Proficient with unit and E2E testing in a TDD environment powered by sophisticated CI/CD systems

Qualifications

  • Minimum
    3 years of professional experience
    in Unity 3D development.
  • Bachelor's degree in
    Computer Science, Software Engineering, Civil Engineering, or related field
    , or equivalent real-world experience.
  • Strong proficiency in
    C# programming
    within Unity.
  • Experience with
    3D modelling and importing workflows
    (FBX, OBJ, GLTF, etc.) from engineering software such as Revit, AutoCAD, or Civil 3D.
  • Understanding of
    structural design principles
    and familiarity with civil or construction engineering concepts.
  • Experience with
    physics simulation
    ,
    procedural generation
    , or
    BIM integration
    will be highly regarded.
  • Knowledge of version control systems (e.g., Git, GitHub).

Key Competencies

  • Ability to use time effectively and maximise efficiency using new technologies.
  • Strong 3D programming and visualisation skills.
  • Excellent attitude, patience, and a determined, methodical approach are key.
  • High level of attention to detail and spatial accuracy.
  • Excellent problem-solving and analytical thinking.
  • Strong communication and teamwork in remote environments.
  • Ability to work efficiently in a flexible, Agile team environment.
  • Demonstrable proficiency with TDD and unit testing in a Unity environment.
  • Excellent written and spoken English communication skills.

Why Join Raddlabs?

Innovative Projects:
Work at the intersection of engineering, automation, and immersive visualisation. Raddlabs develops solutions that redefine how structures are designed, visualised, and delivered.

Contract Flexibility:
This is a
6-month full-time contract position with the potential for extension
, offering flexibility while contributing to high-impact engineering and visualisation projects.

Professional Growth:
Gain valuable experience in Unity 3D, structural automation, and applied civil engineering designs.

Remote Work:
Enjoy the freedom of working from anywhere while collaborating with a highly skilled international team.

Training and Mentorship:
Receive tailored onboarding and development to deepen your technical and domain expertise.

How to Apply

If you are passionate about bringing structural design to life through immersive technology and have strong Unity and C# experience, we'd love to hear from you.

Please use the Easy Apply button below.

Join Raddlabs and help shape the next generation of digital engineering design and automation experiences.


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