3D Artist/Animator
24 hours ago
Job Title: Senior 3D Artist (Fixed-Term Contract)
Company: Work Window Australia Pty Ltd
Location: Brisbane, QLD (Remote flexibility)
Who We Are
Choosing a career is a big decision, but it's not always easy to figure out what a job is really like. At Work Window, we use Virtual Reality to immerse people in real-world work environments through interactive, hands-on simulations. Our mission is simple: help people discover careers they're passionate about and build the skills they need to succeed.
We're growing and looking for a talented Senior 3D Artist to join our team on a fixed-term contract. You'll play a key role in bringing new career paths to life and ensuring our simulations look and feel amazing on our target platform, Standalone VR devices.
Want to see what we've been up to? Check out a preview of our latest work here-
What You'll Be Doing
- As a Senior 3D Artist, you'll be a creative leader in bringing our VR career simulations to life. You'll work closely with the team to:
- Create a wide range of high-quality, lifelike 3D assets for our VR simulations, including characters, environments, and props.
- Become a performance wizard, expertly optimizing polygon counts, textures, and shaders to ensure everything runs smoothly on Standalone VR Devices.
- Create smooth, realistic animations for objects and characters to enhance the feeling of immersion.
- Collaborate with our designers and engineers to solve technical challenges and ensure your art works perfectly within the simulation.
- Champion the overall visual style, applying high-quality textures and lighting to bring your models to life while keeping everything consistent.
What We're Looking For
- Solid Experience: At least 4–5 years of experience as a 3D Artist, ideally in game development or working with modern game engines.
- An Awesome Portfolio: A strong portfolio that showcases your ability to create immersive, optimized, VR-ready assets.
- The Right Tools: Proficiency with tools like Maya, Blender, Photoshop, Substance Painter, and Character Creator.
- Deep Experience in Unity: A strong understanding of the Unity engine is vital. You should be comfortable integrating assets, working with materials, and understanding the rendering pipeline.
- Technical Art Skills: You're not afraid to get technical. The ability to create shaders and a strong grasp of technical art workflows will be highly valued.
- VR Know-How: A solid grasp of game development workflows and the unique challenges of creating for VR. Specific experience developing for Standalone Devices is a huge plus.
- Confident Ownership: You're a confident decision-maker who can own your work from start to finish. In our small team, you'll have the autonomy to lean on your expertise, especially when the Art Director isn't available.
- Great Communication: You're a clear communicator who enjoys collaborating. We use Slack to keep in sync, so you'll be comfortable sharing progress and ideas there.
- A Habit of Documenting: You believe in documenting your process and sharing what you learn. We use Confluence to keep our knowledge organised, and you'll play a big part in building that resource.
The Details
- Location: We're a Brisbane-based studio, but we're open to a flexible arrangement with some remote work.
- Contract: 12-Month.
For the right person, there is strong potential for this role to transition into a permanent, full-time position with us. - Start Date: As soon as possible.
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