Look Development Artist
1 day ago
The Look Development Artist will create materials for CG props, characters and environments and assist in the stylised or photoreal look development of these assets.
Full time
Location - Melbourne
**Responsibilities**:
- Take textured models from the asset department and push shader qualities to an accepted level.
- Create shaders that react realistically to light and obey physical and natural phenomenon.
- Creating render rigs where applicable.
- Finalise assets technically and aesthetically.
- Develop a pre-set shader bank for different surface qualities.
- Work collaboratively with other departments.
- Mentoring junior artists
- Adhering to existing pipeline, procedures and workflows.
**Requirements**:
- Qualification - Bachelor degree or 5 years work experience will substitute formal qualification
- Experience in surfacing and shading characters/environments/props for feature films.
- Ability to come up with creative, efficient rendering solutions for a wide variety of assets including fur, skin, hard surface etc.
- Strong look development skills both artistically and technically with great experience and understanding of shading, rendering, colour, photography etc.
- Strong knowledge of Maya, Photoshop and Linux.
- Adavanced knowledg of Vray rendering.
- Basic knowledge of other renderers, 3Delight, Renderman etc.
- Basic knowledge of shading and srufacing writing.
- Some experience with Mari, Zbrush, Mudbox, or other texture and normal/displacement map generation is a plus.
- Some Texturing and/or Lighting experience.
- Experience with all aspects of the rendering pipeline.
- A passion for the craft and a willingness to learn new techniques and software.
- Ability to quickly interpret producers and supervisors briefs and devise effective solutions.
- Excellent communication and problem solving skills.
- Flexible and able to work within timelines - ability to reasonably estimate time and evaluate scope for jobs.
- Ability to consistently produce work of an appropriate standard.
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