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Game Design Director
2 months ago
We are seeking a highly experienced and passionate Game Design Director to lead the design and development of "The Sims FreePlay." As a key member of our team, you will be responsible for driving the creative vision and ensuring the game delivers engaging and monetizable experiences that resonate with our players.
As a Game Design Director at Electronic Arts, you will be part of a dynamic and collaborative team that values creativity, innovation, and excellence. You will have the opportunity to work on a beloved game that has a dedicated player base and to contribute to the growth and success of our mobile gaming studio.
Key Responsibilities- Lead the Design Team: Champion the design direction, pillars, and razors for The Sims FreePlay on an ongoing basis, inspiring the team through creative design and leadership.
- Develop Design Strategies: Develop and communicate design strategies that align with the game's objectives and business goals.
- Oversee Product Quality: Oversee overall product quality, core player experience, and ensure timely delivery to established quality metrics.
- Collaborate with Cross-Functional Teams: Work directly with designers, producers, and discipline leads (e.g. Engineering, Art, XD, Product etc.) to establish feature quality expectations and drive design implementation.
- Stay Ahead of Industry Trends: Understand and leverage new trends driving mobile F2P player expectations and behaviors in the mass-market casual and simulation space.
- Partner with Analytics and Consumer Insights: Partner with product, analytics, UXR, and consumer insights to validate and understand underlying player motivations, and then drive solutions to problems and opportunities.
- Lead by Example: Lead the game design team by providing clear expectations, mentorship, and guidance to help them grow in their careers.
- Establish Best Practices: Establish and uphold best practices for design methodology, F2P mobile economy design, design process, design tools, communication of designs, documentation, designer onboarding, and resources.
- Foster a Creative Culture: Foster the creative culture of the team and studio in collaboration with peers in the Leadership Team.
- 10+ Years of Experience: 10+ years of experience in a creative role within the gaming/entertainment industry.
- Leadership Experience: 5+ years of experience leading game teams and defining game design and creative direction.
- Mobile and F2P Experience: 5+ years of mobile and F2P experience.
- Live Service Experience: Experience designing, launching, monitoring, and evolving a live service.
- Simulation and Life Experience: Experience creating simulation and life experiences that surprise and delight players.
- Player Creativity: Experience developing games that unlock player creativity.
- Change Management: Experience with change management and improving team operations.
- Collaboration: Welcome feedback and criticism, and enjoy working in a collaborative, iterative, and agile process.
- Problem-Solving: Organized, and can break down complex problems into consumable pieces for others.
- Research and Data Analysis: Experience working with research departments to establish tests and interpret data to improve the design.