
CG Artist Opportunity
1 week ago
The Layout team is a valued mix of technical and creative artists who continuously produce high-level work under tight deadlines. The team is responsible for CG camera animation using cinematography principles, shot composition, and character blocking.
You will be producing pre-vis and post-vis CG cameras for high-profile features used by other departments. Your role will involve posting on and composing digital assets for the pipeline to use.
Maintain shot continuity across sequences while modelling set geometry used during match move processes.
Required Skills and Qualifications- Minimum 4 years VFX industry experience on high-end live-action feature films
- Experience in sequence and shot composition
- Good working knowledge of cinematography in a virtual environment
- Excellent understanding of practical cameras and camera techniques
- Experience with previs animation and cameras
- Previous creature animation blocking is desirable
- Thorough understanding of post-production pipelines
- Broad 3D generalist experience, comfortable with match move, asset build, and lighting
- Able to troubleshoot issues related to camera tracking, scene continuity, and technical problems
- Good working knowledge of Maya
- Strong problem-solving skills and time management abilities
- 2-year contract opportunity
- Must have the right to work in Australia
- Proactive and meticulous individual
- Able to work under pressure and meet deadlines
- Team-oriented with excellent communication skills
- Highly motivated and adaptable
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