Creature FX Technical Director

4 weeks ago


Melbourne, Victoria, Australia Framestore Full time

Framestore is seeking a skilled Creature FX Technical Director to join their Melbourne studio. The successful candidate will be responsible for setting up and maintaining complex simulations for hero and secondary characters and creatures.

Key Responsibilities:

  • Design and implement simulation rigs and setups for character and creature simulations
  • Develop and maintain tools to assist in building and running simulations
  • Run simulations, perform technical animation, and shot sculpting for shots in production
  • Creatively troubleshoot and solve problems independently
  • Collaborate with supervisors and leads to receive and address technical and creative feedback
  • Work efficiently as part of a team or independently to complete assigned shots
  • Meet schedules and deadlines while maintaining the highest standards

Requirements:

  • High level of proficiency with industry-standard software such as Maya and/or Houdini
  • Good knowledge of nCloth, nHair, and/or Vellum
  • Excellent understanding of physically based motion and animation principles
  • Ability to clearly and effectively communicate complex topics relevant to Creature FX and connected departments
  • Strong problem-solving skills
  • Ability and willingness to multi-task
  • Working knowledge of Python (and/or Mel)
  • 5 years of experience in film/animation/VFX

In addition, experience with Ziva Dynamics, Houdini, Marvelous Designer, rigging, and Linux is highly desirable.

Framestore is an equal opportunities employer and welcomes applications from diverse candidates.



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