Visionary Physics/Animation Expert

4 days ago


Melbourne, Victoria, Australia beBeeengineer Full time $120,000 - $150,000
Unlock Your Potential as a Physics/Animation Engineer

We are seeking an experienced professional with a passion for physics or animation. This role involves developing, designing, modifying, optimizing and debugging physics or animation pipeline and engine systems.

Main Responsibilities:
  • Develop, design, modify, optimize and debug physics or animation pipeline and engine systems
  • Collaborate with engineering, design, art and production teams to deliver features
  • Participate in the design, performance and code review process
  • Contribute to the design and roadmap of industry-leading AAA engines
Key Qualifications:
  • Bachelor's degree in Computer Science, Engineering, Physics or Mathematics related field
  • Strong mathematical skills and knowledge of CPU and memory architectures
  • Familiarity with modern CPU performance analysis tools and strong background in C/C++
  • Solid debugging skills including ability to debug at an assembly-level when necessary
  • Excellent communication skills and ability to collaborate with other programmers, artists and designers
  • Passion for code and data optimization and development experience with a current generation platform (console, PC, and/or mobile)
Physics Requirements:
  • Experience working with physics simulation and/or other game-related technologies
  • Drive the collision data pipeline to create high-fidelity scalable environments and assets
  • Architect and support simulation and query behaviors to maintain our position at the cutting edge of FPS physics related gameplay and visuals
Animation Requirements:
  • A strong interest in crafting high-fidelity, scalable animation systems and behaviors
  • Work with animators and engineers to design, prototype, and implement new features to continuously improve character fidelity and believability at ever increasing scale and complexity
  • Develop and upgrade workflows to allow efficient building, improvement and debugging of animation behaviors by animators and engineers alike
  • Understanding of animation systems, including state machines, blend trees, and low-level playback

About UsWe strive to create iconic brands in gaming and entertainment, delivering unrivaled gaming experiences for the world to enjoy together. We're home to beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero.



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