
Expert Physics/Animation Engineer
3 weeks ago
Join to apply for the Expert Physics/Animation Engineer role at Sledgehammer Games.
We are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Responsibilities- Develop, design, modify, optimize and debug physics or animation pipeline and engine systems
- Communicate features and collaborate with engineering, design, art and productions teams
- Participate in the design, performance and code review process
- Contribute to design and roadmap of industry-leading AAA engine
- Job Title: Expert Physics/Animation Engineer
- Requisition ID: R025833
Responsibilities: We are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Develop, design, modify, optimize and debug physics or animation pipeline and engine systems
- Communicate features and collaborate with engineering, design, art and productions teams
- Participate in the design, performance and code review process
- Contribute to design and roadmap of industry-leading AAA engine
Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles and combines cutting-edge technology with creative vision to produce games that resonate with players worldwide. We are looking for a talented Physics or Animation engineer to join us as part of the Gameplay Team within our Melbourne Studio.
Activision owns Sledgehammer Games. To learn more about our studio, please visit our site. Player profiles and further information are provided in the original posting.
Minimum RequirementsCommon- Bachelor's degree in Computer Science, Engineering, Physics or Maths related field
- Strong maths skills
- Knowledge of CPU and memory architectures
- Familiarity using modern CPU performance analysis tools
- Strong background in C/C++
- Solid debugging skills including ability to debug at an assembly-level when necessary
- Good communicator that enjoys collaboration with other programmers, artists and designers
- Passion for code and data optimization
- Development experience with a current generation platform (console, PC, and/or mobile)
- Support and proactively collaborate with team members at Activision studios across the world
- Experience working with physics simulation and/or other game-related technologies
- Drive our collision data pipeline to create the highest fidelity scalable environments and assets
- Architect and support simulation and query behaviors to maintain our position at the cutting edge of FPS physics related gameplay and visuals
- A strong interest in crafting high fidelity, scalable animation systems and behaviors
- Work with animators and other engineers to design, prototype, and implement new features to continuously improve our character fidelity and believability at ever increasing scale and complexity
- Develop and upgrade workflows to allow the efficient building, improvement and debugging of animation behaviors by animators and engineers alike
- Understanding of animation systems, including state machines, blend trees, and low-level playback
- Experience with game physics middleware APIs (Havok, PhysX, etc.)
- Background with parallel programming and multi-threaded code
- Experience with rigid-body dynamics, collision detection, contact/collision resolution
- Experience with rag-doll technologies and IK systems
- Experience with vehicle physics simulation
At Activision, we strive to create iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for players worldwide, with franchises like Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. We are a leading developer, publisher, and distributor focused on inclusive teams and diverse talent. This could be your opportunity to level up.
Equal OpportunityWe are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, disability status, or other characteristics.
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Expert Physics/Animation Engineer
3 weeks ago
Melbourne, Victoria, Australia Sledgehammer Games Full timeOverviewJoin to apply for the Expert Physics/Animation Engineer role at Sledgehammer Games.We are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:ResponsibilitiesDevelop, design, modify,...
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Expert Physics/Animation Engineer
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