Highly Skilled Technical Environment Artist Lead

4 days ago


Melbourne, Victoria, Australia beBeeTechnical Full time

**Job Title:** Senior Technical Environment Artist Lead

We are seeking a highly skilled technical expert to design and implement high-quality environments within Unreal Engine 5. This individual will be responsible for leading a small team of artists, mentoring them, and collaborating with developers and technical teams.

Key Responsibilities:
  • Design and implement high-quality environments within Unreal Engine 5
  • Lead and mentor a small team of artists
  • Collaborate with developers and technical teams
Required Skills and Qualifications:

This position requires expert knowledge of Unreal Engine 5, as well as mastery in 3D modelling, texturing, UV mapping, lighting, and scene composition. The ideal candidate should have a diverse portfolio showcasing various art styles, demonstrating artistic adaptability. Additionally, they should possess experience in ownership of shipped AAA titles, with proven team-led experience, sprint planning, and code/art review culture.

  • Expert knowledge of Unreal Engine 5 (Lumen, Nanite, Blueprints, foliage, level streaming, perf tools)
  • Diverse portfolio showcasing various art styles
  • Mastery in 3D modelling, texturing, UV mapping, lighting, and scene composition
  • Proven team-led experience: sprint planning, mentoring, code/art review culture
Benefits:
  • Competitive salary range
  • Relocation package
  • Free lunches Monday – Friday at office location
  • Annual leave of working days
  • Additional leave requests for personal, community service, long service, and public holidays
  • Industry-leading parental leave
Other Requirements:

The ideal candidate must provide a broad professional portfolio showcasing a diverse range of projects, including full scene breakdowns, optimisation proof, tool or workflow demonstrations, and virtual production examples. Leadership experience in environment pipeline development or technical art teams is highly regarded, as is proficiency in C++ programming and expertise in game industry standard DCC tools like Substance Painter, SpeedTree, Zbrush, Maya, Blender, or Houdini.

This role offers a unique opportunity to drive innovation and excellence in the field of technical environment art. If you are a motivated and experienced artist looking for a new challenge, we encourage you to apply.



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