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Game Development Engineer
2 weeks ago
Real-time 3D game development for visualizing AI workflows, GPU operations, and large-scale compute infrastructure is our focus.
We are seeking talented individuals to develop high-performance interactive environments that bring AI and GPU workloads to life.
Key Responsibilities- Developing a 3D game as an interactive tool for visualizing AI and GPU compute operations
- Implementing real-time simulation & physics programming to represent large-scale compute processes
- 3D engine programming – working with rendering pipelines, shaders, and technical art for high-performance visualization
- Custom rendering & effects – building real-time visual feedback for AI training, GPU utilization, and system operations
- Optimizing large-scale interactive environments for seamless user experience and high frame rates
- Gameplay programming – designing intuitive interactions that allow users to explore and understand AI infrastructure
- Multi-user experience – supporting multiplayer or collaborative features for team-based AI system visualization
- UI/UX design for interactive dashboards and visualization tools
- Experience with developing 3D and interactive browser experiences (e.g., Svelte, Three.js , WebGL)
- Proficiency in game engine development (Unity/Unreal Engine/custom/other)
- Strong background in real-time rendering, physics simulation, and game mechanics
- Experience with complex data visualization (e.g., massive-scale data, compute clusters, global networking)
- Expertise in shader programming, custom rendering pipelines, and technical art for WebGL
- Ability to optimize performance for smooth real-time interaction
- Experience with multiplayer networking and large-scale simulation is a plus
- Familiarity with GPU operations and AI infrastructure concepts
- We move fast. We ship weekly.
- We test big. Every month, we stress test with large groups of users face to face, get real-world feedback, and iterate rapidly.
- We build together. On site only, in SF or Sydney.
- We iterate relentlessly. Direct user feedback shapes our roadmap—we release, test, refine, and keep moving.
- We travel when needed. Engineers may travel between SF and Sydney to run events and meet with clients.
- Top spec Macbook + separate GPU cluster dev environments for each engineer.
- Weekly cash bonus when you workout out 3+ times a week.
- Highest in the world 20 year exercise window for options.