
Design Engineer
2 days ago
Maincode is an applied AI lab. We translate research into real-world tools: interfaces that support decision-making, surface insights, and express complex ideas with clarity. We believe AI’s next leap isn’t scale - it’s design. Our work bridges research and interface, helping people understand, navigate, and collaborate with intelligent systems.
You’ll join the Design Engineering Group (DEG) - a small, embedded team working across brand, product, and early-stage prototypes. We care deeply about craft, clarity, and momentum.
The Role
We’re hiring a Design Engineer to help build demo-ready interfaces, support early AI prototypes, and expand our internal design systems and tools. This is a hybrid role: part engineering, part design.
You’ll work closely with our Design Engineering Lead and collaborate with research and product teams. Some days you’ll refine a branded microsite; other days you’ll prototype a new interaction pattern for an Ollama-powered tool. Your work will balance polish with pragmatism: knowing when to push fidelity, and when to simplify.
What You’ll Work On
- Core Work
- Build and maintain high-quality layouts and components across Maincode and partner surfaces
- Extend our design system with new UI primitives, motions, and reusable patterns
- Implement polished, demo-ready interfaces (states, flows, interaction details)
- Manage staging, QA, and feedback cycles for production-facing projects
- Exploratory Work
- Prototype interfaces for new AI interaction models (e.g. Ollama- or Docker-based tools)
- Use AI-augmented coding environments (Cursor, Claude Code, V0) to accelerate prototyping
- Balance speed and quality: quickly test ideas while delivering clean, maintainable code
- Translate experimental prototypes into usable microsite features or internal tools
What We’re Looking For
- 1–3 years experience (or equivalent projects/internships) in design engineering or hybrid roles
- Strong visual instincts paired with systems thinking
- Demonstrated ability to deliver polished, demo-quality UI/UX (attention to states, flow, typography, usability)
- Comfortable with Figma and frontend frameworks (React, Tailwind, Shadcn/ui or similar)
- Familiarity with containerised environments (Docker) and API integrations
- Curiosity about interaction design for AI systems and willingness to work with inference backends like Ollama
- Clear communicator: able to explain decisions, document trade-offs, and work iteratively
Tools & Practices
You’ll work across:
- AI-assisted coding tools (Cursor, Claude Code, V0)
- Figma for design and system exploration
- Frontend libraries like shadcn/ui and Tailwind
- Motion.dev /equiv. for animation and system motion
- GitHub, Docker, Notion, and lightweight documentation for collaboration
What Growth Looks Like
Within 6–12 months, you will:
- Expand our design system with net-new components and patterns
- Deliver demo-ready AI prototypes in collaboration with research
- Contribute to design direction through both interface craft and engineering decisions
- Show increasing independence in balancing speed, polish, and technical decisions
What to Include
We’re not just looking for final results. Show us how you think:
- 1–3 projects that demonstrate your design-engineering process (what you explored, how you executed, what you’d do differently)
- A short Loom (optional, max 5 min) walking through a project
- Any examples of demo-quality UI/UX you’ve shipped
Why This Role Matters
Interface is how Maincode’s ideas are experienced. Your work ensures our research shows up in the world with clarity and precision — whether through a microsite, a system component, or an AI-powered prototype.
Hiring Process
We move intentionally and communicate clearly at every step:
1. Portfolio Review – We evaluate taste, process, and clarity
2. Intro Chat – Casual conversation about fit and interest
3. Take-Home Task – A focused, open-ended design–dev challenge (dockerised Ollama prototype + polished UI/UX)
4. Final Chat – With our Design Engineering Lead and Maincode Founder
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