
Game Server Developer
2 weeks ago
(Predominantly c# 10+, Dot Net Standard2 and Dot Net6+)In conjunction with Unity experts, debug and enhance Unity integration with the server In conjunction with hosting/infrastructure experts, develop and maintain solutions to deploy and update the solutions.
(Predominantly AWS cloud deployment)Cooperate with PHP experts in developing API and reporting solutions to support the multiplayer servers.
Possess knowledge of multiplayer concepts.
Know how to identify and resolve (or preferably avoid) concurrency, locking, queues and race conditions.
Use necessary server technologies to improve efficiency (e.g.
caching, queuing, automation).
Assist in monitoring and debugging servers and solutions.
Write code and design solutions in accordance with applicable code quality standards.
Requirements: Have over 2 years working with c#/Dot Net in a relevant multiplayer project.
Understand supporting technologies; socket connections (TCP and UDP), data compression, encryption, etc.
Experience working in a gaming environment.
Preferable: have developed solutions in Unity.
Experience with cloud hosting and deployment, preferably AWS.
Knowledge of source control (preferable GIT), JIRAPreferable: Knowledge of my SQL, memcached and redis.
Non Technical Skills: Great work ethics, and a problem solving, can-do attitude.
Exceptional English, written and verbal.
Confidence & capability to communicate ideas, solutions & issues in a fast paced team.
Preferably worked in a gaming environment.
Have an open mind towards researching, using and implementing new technologies.
Diligent and respectful.
Good time estimation of effort.
Salary offered for this role is 120 K including Superannuation#LI-RR1#AUS#Remote Location: Sydney Brand: Smg Studio Time Type: Full time Contract Type: Permanent
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