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Senior Animator
2 weeks ago
Job Title: Senior Animator - Sledgehammer Games Australia Requisition ID: R025832 Introduction Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise.
Since its inception in 2009, the studio has delivered iconic titles like Call of Duty: Advanced Warfare , Call of Duty: WWII (2017) , and most recently, Call of Duty: Modern Warfare III .
As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns.
At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity.
We aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.We are inviting a talented and passionate developer to join our growing team as a Senior Animator based in our Melbourne, Australia studio.
You will work collaboratively with our global teams across the US, Canada, and the UK.
If you're ready to be part of a dynamic environment where your skills can make a real impact, explore career opportunities with us.Learn more at Your Mission As a Senior Animator in Melbourne, you will be part of a close-knit team creating in-game and cinematic animations that are complex and believable.
You will work with the department lead on shot assignments and animation tasks that enhance character and action understanding, emotional depth, and gameplay goals.
Collaboration with Design, Engineering, and Environment teams will be essential to achieve the best visual and narrative results.Responsibilities include, but are not limited to:Using Motion Capture editing and Key Framing to craft game motions for gameplay mechanics, cinematics, viewmodel/weapon animations, or third-person vignettes.Demonstrating understanding of camera animation, cinematic framing, shot continuity, and facial animation.Responding to feedback and iterating to achieve high-quality AAA titles.Troubleshooting tool implementations and improving workflows for efficiency and creativity.Advising on performance concerns, scope assessment, and risk mitigation.Applying experience creatively and independently with minimal instruction.
Player Profile Minimum Requirements:Strong professional animation experienceIn-depth experience as a game animatorKnowledge of Cinematic and Motion Capture Editing and cleanupStrong fundamentals in human movementAbility to adapt to new tools and technologiesExpertise in MayaStrong problem-solving and communication skills across departmentsMentoring abilities for Junior AnimatorsPhilosophical approach to character movementExtra Points:Understanding of character creation (modeling, texturing, rigging)Interest in live previs shoots for mocap Our World At Activision, we aim to create iconic brands in gaming and entertainment.
Our mission is to deliver unrivaled gaming experiences worldwide.
We are home to beloved franchises like Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero.
We strive to innovate and create inclusive, diverse teams that drive our success.Sledgehammer Games is an Equal Opportunity Employer.
All qualified applicants will receive consideration without regard to race, color, religion, sex, sexual orientation, gender identity, or other protected statuses, and will not face discrimination based on disability.