
Creature Technical Director
2 days ago
About ILM
Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects .
ILM is currently hiring Creature TDs at all levels. You may not see your specific career level advertised online, through the process you and your recruiter will work together to find the right role that combines your unique experience and career goals.
We are hiring across all levels for this discipline.
Your role?
As a Creature TD you will be responsible for the creation of outstanding character and creature simulations using various software technologies. You are able to wrangle rigging and creature pipeline issues proficiently under the direction and support of your supervisors and you have the ability to run flesh-surface, hair, rigid sim, crowd and cloth simulations.
What will you be doing?
- Provide rigging and enveloping in Maya for various vehicles, characters, and creatures
- Run cloth, hair, rigid body, crowd, or muscle simulations
- Troubleshoot creature pipeline issues for artists in other disciplines
- Script utilities/tools/plug-ins in Maya
- Participate in reviews, dailies, and department meetings as required
- Mentor entry level artists
- Experience in hair sims in Houdini a plus
- Special projects as necessary
To be a contributing member of this team, you will have a mix of these skills:
- 3 years relevant professional experience and a diploma in computer graphics, fine arts, design, or photography, or related field; OR 5 years of relevant experience in lieu of education
- Experience as Maya rigger for assets in digital animation, visual effects, games, commercials
- Experience running simulation shotwork
- Experience in corrective sculpting
- Knowledge of anatomy and enveloping
- Positive attitude and team player
- Good communication skills
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.
Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Job Type: Full-time
Pay: $115,000.00 – $125,000.00 per year
Work Location: Hybrid remote in Paddington NSW 2021
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