
3D Character Artist
3 days ago
Our client, an entertainment pioneer fusing hyper-real virtual production with next-gen gameplay, is building something that pushes the limits of what immersive gaming can be.
Think real-time pipelines. Unreal Engine magic. And global IPs from Netflix, Warner Bros, FIFA, Universal Studios, and more.
Job Overview
We're not just creating artwork, we're building immersive worlds, defining unforgettable characters, and shaping the artistic language of groundbreaking games.
As a Mid-Level Character 3D Artist, you will work at the intersection of concept, art, and technology, bringing our digital souls to life. You'll be responsible for building and maintaining our character asset pipelines, from concept through to final integration in Unreal Engine 5.
This is a hands-on role where you will be responsible for creating models, UVs, textures, and materials. You will also collaborate closely with our Technical Artists and Frontend Developers on rigging, skinning, and real-time motion capture implementation to ensure characters are production-ready.
You won't just follow a pipeline, you will refine it. You'll collaborate with character concept artists, Unreal developers, and mocap supervisors to ensure every character meets our high standards for technical and artistic quality.
What will you do?- Model, retopologize, and UV map high-quality characters, clothing, and accessories.
- Sculpt high-poly cinematic models and create optimized game-ready assets.
Follow a full-body modelling workflow (base mesh clothing layers- optimized combined mesh). - Develop PBR textures, shaders, materials, and FX relevant for real-time rendering.
- Improve and adapt existing assets to match evolving quality and style targets.
- Set up efficient pipelines for stylized and realistic characters, ensuring clean topology and engine optimization.
- Identify and resolve performance, compatibility, and quality issues across the character pipeline
- Collaborate with the Concept Art Lead to accurately translate designs into 3D.
- Work with the Character Technical Artist to ensure rig readiness and leverage UE5 tools (Control Rig, MetaHumans, Blueprints).
- Work directly with Unreal Engine 5 developers to ensure seamless integration of character assets into runtime environments and correct material / shader setup.
- Oversee external vendors to maintain internal quality and style standards.
- Mentor junior artists and document pipeline best practices within the broader team
- Demonstrated expertise and a strong portfolio in Character Art or equivalent role in game development.
- Expert in high-poly sculpting (ZBrush), retopology, PBR workflows (Substance Painter/Designer), and UV mapping.
- Advanced understanding of the end-to-end character pipeline (concept, modeling, rigging, skinning, shading, integration, physics, etc.)
- Expert proficiency in Unreal Engine 5 and related character tools
- Expert-level skills in DCCs like Maya, Blender, ZBrush, Substance Painter, Adobe Photoshop, etc.
- Understanding of physics systems for cloth, hair, and soft bodies in real-time environments
- Outstanding problem-solving skills regarding creative, technical, and production issues, while keeping a professional, calm, and composed demeanor
- Understanding of anime, stylized, and realistic character productions
- Knowledge of LODs, poly budgets, texture memory, and deformation for rigging/animation.
- Strong eye for anatomy, form, proportions, and silhouette.
- Passion for character design, storytelling, and game development
Qualifications:
- No formal degree required, but practical experience is essential
- Certifications in Game Development and/or Virtual Production are highly valued
- Must submit a professional portfolio with examples of character breakdowns, process, and style examples.
- Demonstrated ownership of shipped projects or systems highly regarded
What additional skills will help you standout?
- Experience with animals and monster production
- Experience with hard-surface modelling (vehicles, props, etc.)
- Experience with Marvelous Designer or cloth simulation workflows
- Previous work on live service or iGaming titles
- Salary: Depending on experience $90,000 - $110,000 AUD pa.
- Competitive premium relocation package.
- Enjoy free lunches Monday – Friday at Prahran office.
- Mental well-being program that includes 4 free counselling sessions, unlimited access to text, video and audio resources, regular check-ins and feedback opportunities.
- Annual leave of 20 working days.
- Additional leave requests for personal, community service, long service and public holidays, including religious holidays.
- Industry-leading parental leave, up to 22 weeks plus:
10 additional days or 2 weeks top up payment for secondary caregivers
20 additional days or 4 weeks top up payment for primary caregivers - Pet friendly workspace – bring your furry friend to work
- Balanced lifestyle working hybrid model (up to 2 days per week working remote).
- Unlimited snacks and drinks available 24/7 at offices.
- Top-tier tech setup with your choice of high-end PC/Mac, dual monitors, ergonomic gear and full software pipeline plus custom R&D tools.
Apply now and let's pioneer a new era of online entertainment
About Just WrightJust Wright - The Talent Syndicate You Need
Welcome to the city of game development, where talent makes or breaks the empire.
Some studios grind their way up from indie beginnings, others expand fast, aiming for AAA heights but in this world, one thing is certain:
The right crew determines whether you rise or fall.
That's where Just Wright rolls in. Not an agency. Not a middleman. Think of us as your strategic fixer connecting top-tier developers with studios hungry for success. We don't just place talent, we build futures, making sure teams are set up for the long game, not just a quick hire.
Your Heist Plan for Long-Term Growth
The games industry is a jungle of shifting landscapes, where opportunities and pitfalls come fast. To survive and thrive, studios need more than just bodies in seats—they need real allies who understand the grind.
Here's what we bring to your table:
- Recruitment without the grind – Strategic hires tailored to your studio's growth plans
- Talent pipeline mastery – Future-proofed strategies so you're ready before the crunch hits
- Employer branding that grabs attention – Make the industry take notice & attract the best
- Not just hires, long-term allies – Embedded support to keep your team thriving
- Seamless onboarding – No wasted time, no messy transitions—just pure efficiency
At Just Wright, we don't do cookie-cutter hires. We lock in the right people, match the right talent, and ensure the industry's top studios have the crew they need to dominate. You bring the vision, we bring the execution.
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