3D Modeller

2 days ago


Melbourne, Australia Urban Circus Full time

**Urban Circus**

Our company

Australia’s leading urban and infrastructure planning company. For 20 years we have been helping clients change the face of cities with modern 3D digital workflows. Working in city planning, infrastructure planning, master-planning, works planning, we help clients build a better world and overcome archaic development methods.

Our culture

Our mission is to help people make a better world and environments. Our team culture and client approach is highly collaborative and agile. Across our visual artists, modellers, designers producers and development units - the team of experts work together to create amazing technology and visual solutions. We hire for attitude as much as aptitude. Clients love working with us because of our responsive can-do attitude and going above and beyond, as well as our excellent technology. The senior management team work hard to empower our experts to build great work. Atop this great team environment, calmer than a games company and kinder than an engineering corporation, we use modern management structures, tools, and processes to keep things running on track. You will love it.

**3D Modeller**

We have an immediate requirement for a creative, reliable, and results-driven 3D Modeller to join our team who will be responsible to create a variety of 3D environmental assets for projects.

**Requirements**:

- Undertake production project tasks as directed and deliver quality outputs on time and within budget.
- Provide estimates for assigned tasks.
- Monitor progress on a daily basis against agreed estimates and provide accurate estimates of remaining work.
- Identify and escalate risks to the delivery of assigned work.
- Provide input to detail technical design as required.
- Participate in quality reviews as required.
- Identify opportunities to develop tools and reuse work from other projects to maximise the productivity and efficiency.
- Ensure adherence to agreed quality processes and standards.
- Ensure accurate recording of time spent on assigned work.
- Participate in the continuous improvement of the production process.
- Stay abreast of industry trends and developments.
- Seek, use, and promote best practice methods and tools to improve the productivity and quality.

Qualifications & experience:

- A relevant qualification in Multimedia / Digital Art.
- Minimum 2 years applicable industry experience using 3DS Max and Photoshop.
- Proven experience developing for real-time 3D engines (Low Poly Game design, Game modifications, Visualisation real-time rendering).
- Good knowledge of CAD, Civil Design and Architectural software packages.
- High level of skill in Polyflow techniques, Texturing for real-time engines, Polygon and texturing optimisation and communication.
- Knowledge of current best practice 3D modelling tools and methods.
- Strong time management, prioritisation and interpersonal skills.
- Ability to establish and maintain effective relationships, and work collaboratively with a diversity of individuals.
- Good communication skills - both written and verbal.
- Attention to detail.
- Maintain flexibility in different situations and adapt to change.
- High level of personal drive and self-motivation.
- Commitment to continuous improvement.
- Desire to expand own knowledge and skill set as well as sharing knowledge with other team members.

**Benefits**:

- Work from home

Schedule:

- Morning shift

Application Question(s):

- How many years you have been using 3DS Max? Photoshop?

Work Authorisation:

- Australia (preferred)


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