Technical Animation Supervisor

1 day ago


Sydney, New South Wales, Australia DNEG Full time

About the Role

We are seeking a highly skilled Technical Animation Supervisor to join our team at DNEG. As a Technical Animation Supervisor, you will be responsible for developing, documenting, and supporting artist tools and workflows required to create, alter, and deliver feature film quality animation in a consistent and efficient manner.

Key Responsibilities

  • Review the technical requirements of current and future shows in relation to existing tools and workflows to support Department Supervisors in determining what new tool/workflow developments or improvements may be required.
  • Work closely with Department Supervisors and Heads of Department to ensure tasks, methodology, and priorities are in line with the department's roadmap and future projects.
  • Collaborate globally with Animation Heads of Department and Technical Supervisors in other sites to ensure tools and workflows are used consistently throughout the company.
  • Communicate with colleagues within other departments to understand the needs of downstream departments and communicate requirements to upstream departments.
  • Deliver tools and workflows on schedule by efficiently managing their own tasks, development teams, and cross-department communication.
  • Deliver tools and workflows that ensure the output of the department is completed to the required quality.
  • Act as product owner for any tool/workflow projects that require Production Technology resources.
  • Act as a bridge between artists and the Production Technology department while contributing to relevant working and steering committees to drive our technology roadmap forward.
  • Support and train team members using their tools and workflows, collaborating with the Training Team and Pipe TDs and Developers wherever necessary.
  • Support any transition of maintenance and support of tools from the department to the Production Technology team, ensuring any code written is documented and easy to maintain.

Requirements

  • Significant production experience of Maya & Linux within the Film Industry (+5 years)
  • Good production experience of Jira & Shotgun (+3 years)
  • Experience managing/mentoring small teams of either animators or pipe TDs (+2 years)
  • Experience communicating between animators/production (including those with little technical knowledge) and very technical Production-Technology teams
  • Ability to problem solve and predict potential problems
  • Have an excellent understanding of how animation department workflows fit in the wider production pipeline
  • How/why animation tools and animation-centric pipeline aid animation workflow and schedules
  • First-hand experience in an artist role that provides an in-depth understanding of the day-to-day tasks, pressures, and priorities of artists.
  • Sufficient knowledge of developing tools that fit within larger systems
  • Able to proactively use knowledge and experience to identify, communicate, and solve problems before they impact artists in the department.
  • Able to organise and manage multiple priorities and handle change.
  • Be comfortable with global collaboration, using excellent communication skills

About Us

We are DNEG, one of the world's leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 10,000 people with worldwide offices and studios across North America, Europe, Asia, and Australia.



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