Software Development Lead for Proprietary Game Engine
22 hours ago
About the Role
We are seeking a skilled Senior Software Engineer to join our team as a key contributor in developing and maintaining our proprietary game engine.
Key Responsibilities:
- Design, develop, and test systems and features for our game engine using C++.
- Create and extend content development tools using C#.
- Collaborate with cross-functional teams to architect, document, and review technical design documents.
- Detect and resolve issues in the production environment.
- Participate in code reviews and technical discussions.
- Mentor junior engineers in C++ best practices.
Requirements:
- Strong knowledge of C++ and the Standard Template Library (STL) with an ability to write clear, maintainable code.
- A minimum of 5 years of professional experience in a C++ development environment.
- Understanding of memory management, multithreading, debugging, and optimization techniques.
- Proficiency with Visual Studio and source control systems.
- Familiarity with mobile development environments and workflows.
- Bonus points for experience with graphics programming.
About Electronic Arts
Electronic Arts is a world-renowned gaming company that brings worlds with infinite possibilities to millions of players and fans globally. Our mission is to inspire people to play and connect through innovative games, services, and technologies.
We value collaboration, inclusivity, and diverse perspectives, creating a workplace where everyone can thrive. Our comprehensive benefits package focuses on physical, emotional, financial, career, and community wellness, supporting our employees throughout their journey. We offer competitive compensation, including a salary range of $140,000 - $170,000 per annum, depending on experience.
Earn a competitive annual salary of $145,000, plus comprehensive benefits and opportunities for growth and development in this exciting role.
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