Game Development Architect

1 month ago


Melbourne, Victoria, Australia Electronic Arts Full time

We're proud to offer a highly competitive salary of $**145,000/year** for this challenging role.

As a Senior Software Engineer in our Frostbite Architecture team at Electronic Arts, you will play a key part in shaping the future of gaming. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games.

This is a unique opportunity to join a world-class team and contribute to some of the industry's best-known titles and amazing player experiences. We are looking for an experienced architect to design and realize technical features that improve the Frostbite engine based on strategic need.

Your responsibilities will include:

  • Collaborating with a distributed team of technical experts and working closely with Frostbite's technology leadership.
  • Designing and architecting technological solutions to improve the engine.
  • Partnering with other Frostbite engineers to prove and develop technology for shipping.
  • Building testable, performant and maintainable code that can be delivered to other Frostbite or EA partner teams.
  • Producing documentation covering the usage and technological decisions of your work.
  • Encouraging excellence in engineering by providing detailed feedback and mentoring.

To succeed in this role, you will need:

  • 7+ years of experience in C++.
  • Expertise in software design and building creative technical solutions.
  • Experience in systems engineering, engine tooling or rendering systems.
  • Experience delivering enterprise-sized software in an Agile project environment.
  • Strong knowledge of programming fundamentals such as algorithms, data structures and optimization.
  • Experience in the game industry or with a game engine.
  • Good collaboration skills and the ability to work directly with game developers of multiple disciplines.

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