Creature Fx Artist

2 weeks ago


Melbourne, Australia Framestore Full time

Framestore's Melbourne studio is looking for a Senior Creature FX Artist to join us either in Melbourne or remotely within Australia

The Creature FX Artist is responsible for building CFX assets/setups including skin, muscle, cloth and hair simulations for our hero and secondary characters and creatures. Other responsibilities include, maintaining and supporting those rigs/setups through production as well as running shots in production.

**Responsibilities**
- Build, maintain and test simulation rigs and setups
- Develop tools to assist in building simulation rigs and running shot simulations
- Run simulations, perform technical animation and shot sculpting for shots in production
- Creatively troubleshoot and solve problems independently
- Receive and address technical and creative feedback from supervisors and leads

**Qualifications and Experience**
- High level of proficiency with industry standard software such as Maya and/or Houdini
- Good knowledge of nCloth, nHair, and/or Vellum
- Excellent sense for physically based motion and understanding of animation principles
- Ability to clearly and effectively communicate complex topics relevant to CFX and connected departments
- Strong problem solving skills
- Ability and willingness to multi-task
- Working knowledge of Python (and/or Mel)
- 3 years of experience in film/animation/VFX

In addition, experience of any of the following is highly desirable:

- Experience with Ziva Dynamics
- Experience with Houdini
- Experience with Marvelous Designer
- Previous rigging experience
- Previous experience in Linux



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