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UI UX Artist Designer

4 months ago


Melbourne, Australia Conkerberry Pty Ltd Full time

Job reference
- Melb004
- Company Name
- Conkerberry Pty Ltd
- Salary
- Negotiable on skills
- Location
- Melbourne, Australia
- Country
- Australia
- Industry sector
- Animation,Design
- Job start date
- 14/12/2020
- Posted date
- 08/06/2023
- Experience Level
- Mid-Senior Level
- Job type
- Permanent | Full Time
- Remote / Hybrid
- No

Successful & expanding mobile games development studio

Multiple titles, own IP & well known international brands /titles

Mobile F2P & VR games

Australian & NZ citizens, residents or work visa holders only

**Remote on boarding but preference for Melbourne onsite post lockdown**

UI Artist ( Mid Level around $60K + super)

Roles and Responsibilities:

- Create UX wireframes, storyboards, etc. to effectively communicate interaction and design ideas.
- Be able to implement ideas in-engine from whitebox prototype, all the way to polished final pass.
- Work within the UI team and assist in defining the look / feel of key user-interfaces and styles, engaging in all aspects of the design process to ensure a fitting and consistent art style.
- Present UI mock-ups and design solutions to the rest of the UI team.
- Construct menu systems, buttons, and other necessary UI assets as well as integrate those assets, iterating directly within the game engine to achieve desired results.
- Work with engineers and other team members in understanding functionality necessary for implementing various interface / interaction solutions.
- Proactively engage in the collaborative process and provide feedback and suggestions to fellow team members.
- Problem solve any visual issues that may arise throughout development.

Key Skills:

- At least three or more years of experience in designing user-interfaces for games and/or other related software mediums.
- Demonstrable UI design skills with a strong portfolio, showing an affinity toward casual/clean visuals
- Experience working within Unity3D, with specific proficiency using Unity UI and Animation systems.
- Moderate to high degree of experience within Photoshop.
- Ability to work on a diverse range of styles.
- Ability to solve problems creatively and effectively.
- Up-to-date with the latest UI trends, techniques, and technologies.
- Experience with software development processes, and working within production deadlines.
- Good verbal and written English skills.
- Ability to clearly articulate reasoning behind design decisions.

Desired Skills:

- Knowledge in C# scripting language.
- Experience working within Unreal.
- Experience developing for VR devices.

................

Please contact me anytime for more details on the studio & position.

Bronwynn Lusted

Conkerberry Recruitment for Games

bronwynnATconkerberryDOTcomDOTau