Animator

3 weeks ago


Melbourne, Australia Framestore Full time

Framestore Melbourne is recruiting an experienced VFX Animator for our upcoming shows. Reporting to the Head of Animation, the Animator will work within the team to provide high-quality animation for a variety of projects.

**Responsibilities**:

- Work with the Animation Supervisor, Animation Lead and other animators, as well as Production staff to provide animated rendered sequences as required by the project
- Animate in various styles (creatures, realistic humans, motion capture, vehicles, etc.) as required by projects
- Work with animation software (Maya) for visual effects intensive projects
- Investigate and keep up to date on new and competing software packages and technology
- Communicate regularly with Production and Leads regarding schedules and deadlines
- Work efficiently as part of a team, or independently, to complete assigned shots
- Submit shots for review and follow through with notes as required
- Qualifications: Degree or above, or 5 years work experience in lieu
- Work experience: At least 2 years work experience (7 years if no degree of above)
- 3 years of experience in character and creature animation, preferably on high end VFX projects
- High level of proficiency with industry standard software such as Maya in a production environment
- Excellent sense for physically based motion and understanding of animation principles
- Strong problem solving and multi-tasking skills
- Working knowledge of Python (and/or Mel)

In addition, experience of any of the following is highly desirable:

- Experience with live action, motion capture and key frame animation
- Experience with Nuke
- Previous experience in Linux

If this sounds like a fit, we'd love to hear from you


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