
Ex "Max Payne" level designer, new vision, new studio
3 weeks ago
I need talented artists and designers with Unreal Engine 3 expertise for my new 3rd person action adventure title. 1 year of pre-production completed. Xbox 360 exclusive. Unreal Engine 3.
If you want to help bring another successful worldwide franchise to life, please get in touch below. I am offering hands-on mentorship and training. Candidates in Melbourne, Australia.
Description:We need talented Level Designers to create fun gameplay experiences that will astonish people. Working with an established set of mechanics, rules and guidelines; you will create box worlds, compose gameplay then handball completed Levels to 3D artists for beautification. We need Level Designers to take ownership of each gameplay mode (Single Player, 2 Player Co-Op, Deathmatch) and deliver something special for audiences.
Responsibilities:- Create 3D box world game levels for an Xbox 360 action game as scheduled by the Lead Designer
- Tweak, refine and polish gameplay to ensure maximum fun factor for the end user
- Create, build and script gameplay elements such as enemies, items, music, audio, events, interactivity and puzzles for Single Player, Deathmatch and Co-operative gameplay modes
- 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent
- A solid understanding of 3D space, game object placement, pacing, game flow and fun factor
- Strong portfolio of completed Level Designs
- A mastery of UnrealEd and Kismet
- Excellent creative skills. Ability to innovate while working within design guidelines and technical limitations
- Must follow direction, openly seek feedback regarding work and be receptive to constructive criticism
- Ability to multitask, prioritize and work effectively within deadlines
- High personal standards as demonstrated in quality and pride of work
- Knowledge of prominent and successful games and the ability to analyze, critique and discuss
- Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
- Knowledge of the game development process and production pipelines
- Experience on multiple platforms and genres a plus
- Create cutting edge 3D assets for an Xbox 360 action game such as environments, objects, items, vehicles, animated and dynamic content as scheduled by the Art Director
- Continually push the creative envelope and strive to make the best game possible within the projects constraints
- Must effectively receive and give constructive criticism
- Must be self-motivated, proactive and continually strive to improve
- 2 years game mod experience or equivalent demonstrating exceptional knowledge, ability and talent
- Mindblowing portfolio
- Proficient experience with industry standard 2D/3D Software packages
- Exceptional understanding of form, shape, structure in regard to modeling
- Understands the end user experience
- Ability to multitask, prioritize and work effectively within deadlines
- High personal standards as demonstrated in quality and pride of work
- Impeccable sense of quality and an unrelenting desire to create AAA quality entertainment experiences for gamers worldwide
- An 'all rounder' with experience in illustration, modeling, texturing and concept drawing
- Strong foundation in the traditional arts
- Knowledge of the game development process and production pipelines
If you have the drive and enthusiasm to create truly great games, please submit the following to:
#J-18808-Ljbffr-
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