
Expert Physics/Animation Engineer
3 weeks ago
Expert Physics/Animation Engineer page is loaded
Expert Physics/Animation EngineerApply locations Melbourne time type Full time posted on Posted Yesterday job requisition id R025833Job Title:Expert Physics/Animation EngineerRequisition ID:R025833Job Description:Your Mission
We are seeking an experienced Engineer with either a physics or animation emphasis. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Develop, design, modify, optimize and debug physics or animation pipeline and engine systems
Communicate features and collaborate with engineering, design, art and productions teams
Participate in the design, performance and code review process
Contribute to design and roadmap of industry-leading AAA engine
Your Platform
Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.
We are looking for a talented Physics or Animation engineer to join us as part of the Gameplay Team within our Melbourne Studio.
Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4
Player Profile
Minimum Requirements:
Common
Bachelor's degree in Computer Science, Engineering, Physics or Maths related field
Strong maths skills
Knowledge of CPU and memory architectures
Familiarity using modern CPU performance analysis tools
Strong background in C/C++
Solid debugging skills including ability to debug at an assembly-level when necessary
Good communicator that enjoys collaboration with other programmers, artists and designers
Passion for code and data optimization
Development experience with a current generation platform (console, PC, and/or mobile)
Support and proactively collaborate with team members at Activision studios across the world
Physics
Experience working with physics simulation and/or other game-related technologies
Drive our collision data pipeline to create the highest fidelity scalable environments and assets
Architect and support simulation and query behaviors to maintain our position at the cutting edge of FPS physics related gameplay and visuals
OR
Animation
A strong interest in crafting high fidelity, scalable animation systems and behaviors
Work with animators and other engineers to design, prototype, and implement new features to continuously improve our character fidelity and believability at ever increasing scale and complexity
Develop and upgrade workflows to allow the efficient building, improvement and debugging of animation behaviors by animators and engineers alike
Understanding of animation systems, including state machines, blend trees, and low-level playback
Bonus XP:
Experience with game physics middleware APIs (Havok, PhysX, etc.)
Background with parallel programming and multi-threaded code
Experience with rigid-body dynamics, collision detection, contact/collision resolution
Experience with rag-doll technologies and IK systems
Experience with vehicle physics simulation
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Similar Jobs (1)Rendering Engineer (Senior to Expert Level)locations Melbourne time type Full time posted on Posted 3 Days AgoActivision Blizzard, Inc. is the world's largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty, Skylanders, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet
We're proud to be recognized as one of FORTUNE's "100 Best Companies To Work For" for five consecutive years and have earned a spot on FORTUNE's "Most Admired Companies," and "Future 50" lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.
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