Concept Artist
2 weeks ago
QByte Studios is an independent game development studio based in Victoria, Australia. We're currently working on Nanites, a third-person action-builder survival game inspired by Fortnite: Save the World, Lethal Company, and Days Gone.
Set in a post-apocalyptic world overrun by deadly nanotechnology, Nanites blends immersive storytelling, intense action, and strategic survival gameplay. We're a passionate team dedicated to delivering high-quality experiences while fostering a collaborative and fun culture.
Role Overview
We're looking for a skilled Concept Artist to bring the world of Nanites to life You'll create visually compelling environments, characters, creatures, and props that align with the game's dark, sci-fi, post-apocalyptic aesthetic.
As a contractor, you'll have the flexibility to contribute as much or as little as your schedule allows, with no mandatory hours. You'll also be fully remote, so you can work from anywhere.
What You'll Be Doing- Creating high-quality concept art for characters, environments, creatures, and props.
- Collaborating with designers and 3D artists to establish the game's visual direction.
- Developing mood boards, thumbnails, and iterations to refine ideas.
- Ensuring consistency in art style, color palettes, and thematic elements.
- Providing visual storytelling elements that enhance the game's atmosphere.
- Strong artistic skills, with a solid understanding of composition, lighting, and color theory.
- Experience creating highly detailed, atmospheric concept art.
- Ability to work in a dark sci-fi and post-apocalyptic art style.
- Proficiency in Photoshop, Procreate, or similar digital painting tools.
- Good communication skills and ability to take feedback constructively.
- Comfortable signing a contractor agreement (legal stuff, you know how it is).
We recognize concerns about unpaid work in the game industry, and we take them seriously. To ensure fairness and legal clarity:
- All contributors are independent contractors. We use the term "contributor" because it sounds better, but legally, everyone is a contractor.
- We currently do not generate revenue. However, if QByte Studios does, contributors will be compensated based on the net revenue-sharing model outlined in our agreements.
- Applicants aged 14-17 will need a signed parental consent form.
- This is a contractor role, not a traditional job—work as much or as little as you want.
- While this is an unpaid position for now, we fully intend to compensate all contributors if the studio generates revenue.
- Experience designing post-apocalyptic sci-fi environments and creatures.
- Familiarity with Unreal Engine 5 art pipelines.
- Love for gritty, atmospheric world-building.
- Passion for Fortnite: Save the World or similar gameplay styles.
We hate the usual email/call interviews. They're awkward, stiff, and don't show us how you work in a team.
So, inspired by Nicholas Greenwood, we've decided that interviews at QByte Studios are done in-game Most likely in Fortnite Battle Royale and/or Save the World, but the game may vary.
You don't need to be cracked at the game—we just want to see how you:
- Work in a team (if you're a lone wolf, this might not be for you).
- Handle pressure (aka, getting third-partied by a 12-year-old with better aim than us).
- Adapt and learn (aka, are you gonna rage quit if things go south?).
- Communicate (even if half of it is playful trash talk, as long as you respect people).
If a 1v1 happens, trash talk is totally allowed (may earn you bonus points), just keep it fun and respectful.
Why Join Us?Real-world experience in game development.
Build your portfolio with an ambitious indie project.
Get recognized for your work.
Work remotely, whenever you want, from anywhere.
Be part of a chill, creative, and supportive team.
How to ApplyQuick apply or email ceo@qbytestudios.com with:
- Your portfolio (ArtStation, personal website, etc.).
- A short intro about yourself & why you're interested.
- Your availability & relevant experience.
- No stiff interviews, just a game session & a chat. Let's see if we vibe
- Entry level
- Contract
- Design, Art/Creative, and Information Technology
- Software Development
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