
3D Animator – Entry Level
6 days ago
- Minimum of 12 months industry experience.
- A degree in 3D Animation or equivalent discipline (3D Art and Game Development are also desirable)
- Interns near completion of their Animation degree will also be considered.
- Proficiency in Blender, Unreal Engine 5, and the Adobe Suite (Photoshop, Premiere, Substance Painter)
- Bonus points for knowledge of rigging in Blender and Unreal Engine
- A portfolio of up-to-date work that demonstrates your ability as a 3D artist
- Team player who works towards building strong relationships with colleagues in a fast-paced work environment
- Strong communication skills and the ability to problem-solve and deliver high quality work within tight deadlines
- Execute the full 3D production pipeline (Pre-Production to Post-Production)
- Create and develop engaging concepts, storyboards and scripts from client briefs
- Model and unwrap assets in Blender
- Texture assets in Substance Painter
- Animate hard-surface 3D assets in Blender (Such as Vehicles)
- Set up and animate cameras for dynamic storytelling and cinematic sequences in Unreal Engine 5
- Animate and edit Metahumans in Unreal Engine 5
- Light and render animations in Unreal Engine 5
- Edit and finalise animations in Premiere Pro
- Liaise with clients (as required)
- Action feedback and edits from clients and other team members
- Meet delivery deadlines
- Exhibit excellent communication and collaboration skills with the ability to work proficiently in a fast-paced team environment
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