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CG - Supervisor
2 months ago
A Global Head of Department is responsible for the smooth running of the global departments of their discipline, providing creative guidance to all artists, technical direction to the departments and to act as a discipline specialist to ensure the success of show deliveries. As a creative and technical discipline leader, the role requires long-term planning and vision of the discipline globally, directing and maintaining MPC standards through all sites
Qualifications
- The CG Supervisor is responsible for the end-to-end delivery of the assigned CG aspects of the show. They provide a clear creative delivery strategy, setting up the show for success.
- Responsible for successful quota attainment and put in place actions to remediate underperforming metrics to get back on track.
- To ensure there is a robust Blueprint and plan to execute for the project assigned, identifying technical approach, all key challenges and solutions to deliver.
- Keep to the schedule and budget defined by Producer, ensuring timely delivery.
- Meet with the show Leads on a regular basis to identify inefficiencies or technical problems with the toolset and pipeline and put in place a plan of action to resolve such issues.
- Drive dailies sessions, providing clear briefing, feedback and approvals to artists’ work, matching the creative quality standards set by the VFX supervisor whilst remaining within allocated bid days.
- Create and manage the render forecast, working closely with both lighting and production teams to maintain its accuracy.
- Control and manage the Storage and Sync footprint on the project, reviewing and responsibly reducing where possible.
- Perform any other duties as assigned by your manager or a Key Business Relationship.
Additional Information
Measure of Success:
- Consistently meeting project deadlines while maintaining a high standard of visual quality and technical execution.
- Demonstrate alignment with our company values such as creativity, teamwork, innovation, and commitment to excellence in every aspect of your work.
Technical & Soft Skills:
- Good understanding of physics, motion, and natural phenomena to create realistic effects.
- Previous experience in a VFX environment is required
- Familiarity with scripting or programming languages (e.g., Python, Vex, C#) for tool development and automation.
- Required knowledge of shader programming and other technical aspects of FX development
Preferred Software knowledge :
- Good knowledge of applications used in FX(Houdini)
- Good knowledge of applications used in lighting (Katana and Houdini)
- Good knowledge of applications used in Compositing (Nuke)