
2d Game Animator
2 weeks ago
**An opportunity with limitless creative potential - come join Easygo as our next 2D Game Animator**
**What's in it for you?**
Are you an Artist who's ready to embark on a creative journey that's out of this world? Do you have a passion for bringing next-level illustrations to life with your animation skills? Are you looking for a role where you learn skills and techniques on the fly, add your unique touch to creative projects and assist in preparing art assets for a creative pipeline? If you answered yes, then we've got the role for you We are on the hunt for a talented 2D Game Animator to join our growing creative team. Don't fret if you only have a year or two of experience under your belt - we value passion and potential just as much as Picasso-level skills.
**Your role with us**:
As our 2D Game Animator, you will have the exciting opportunity to contribute to the creation of visually engaging and immersive slot games that captivate players and keep them entertained. You will work closely with the art and animation teams, and using the animation software Spine2D you will help bring to life the game concepts through your artistic skills, attention to detail, and passion for creating exceptional gaming content. Reporting directly to the Art Director, you will also collaborate with the wider team of Illustrators, Animators, Mathematicians and Developers to conceptualize and create basic animations. This could include animating symbols and simple game UI components, character rigging and assembling files.
**Who are we?**
All alongside the innovative game design studio, Twist Gaming, which takes creativity to new heights by crafting cutting-edge and captivating games.
Our commitment to placing our clients and their communities' entertainment at the forefront of everything we do, has solidified us as the ultimate online service provider for entertainment companies.
Headquartered in the beautiful city of Melbourne, our growth has been remarkable. From humble beginnings to a thriving workforce of 300+, we've expanded not only in numbers but in ambition. There really is something for everyone here, whether you work in Tech, Marketing, Operations, Mathematics or Design, we are sure to have something for everyone.
Click play, on your career today
**What you will do**:
- **Asset Preparation**: Receive and prepare 2D art assets from the illustration team for animation, ensuring they are optimised for use in Spine, our in-house animation software.
- **Animation Creation**: Animate characters, symbols, backgrounds, and UI elements, adhering to specific time parameters to ensure consistent and responsive gameplay.
- **Collaboration**: Work closely with Illustrators, Developers and the Art Director to ensure that animations align with the game's artistic vision and technical requirements. This role is highly collaborative and will require excellent communication skills.
- **Technical Implementation**: Understand technical limitations when submitting animations and assets to the Developers, ensuring they will function as intended in our in-house game engine.
- **Iteration and Feedback**: Incorporate feedback from the Art Director, and Senior Technical Artist, making adjustments to animations as needed.
- **Quality Assurance**: Ensure all animations meet the highest quality standards and are delivered within project timelines.
- **Innovation**: Contribute to the development of new animation techniques and processes, staying current with industry trends and advancements.
**What you will bring**:
- **Experience**: 3+ years of professional experience in 2D animation within a game studio environment.
- **Animation Skills**: Strong understanding of animation principles, timing, and motion, with a portfolio showcasing your ability to create fluid and engaging animations.
- **Software Proficiency**: Proficiency in Spine is a huge plus, but as a relatively niche piece of animation software, we can help to teach and train on the job.
- **Pipeline Experience**: Proven experience ideally working within a game development pipeline, including the preparation, optimization, and implementation of animations.
- **Technical Understanding**: Knowledge of game engines and the technical requirements for integrating animations into games would be a huge plus as well.
- **Adaptability**: Ability to work across different styles and genres, adapting to the unique needs of each project.
**Bonus points if you also have**:
- Mobile game experience and familiarity are advantageous
- Previous studio experience is a huge plus
- Proficient with Google Suite (Drive, Spreadsheets, Docs), Slack & Jira
**Some of the perks of working for us**:
- EAP access for you and your family
- Access to over 9,000 courses across our Learning and Development Platform
- Paid volunteer day
- Two full-time Baristas who will make your daily coffee, tea, fresh juice or smoothies
- Daily catered breakfast
- Massage Wednesdays - we get professionals to do th
-
2d Animator
1 week ago
Melbourne, Australia PlaySide Studios Full time**Overview**: **Key Responsibilities**: - Use a strong understanding of 2d animation to craft appealing character animation with dynamic body mechanics and high quality acting personality and appeal. - Respond well to instruction, and feedback, take initiative in one's work and be willing to iterate multiple times. - Brainstorm and ideate, strong, clear and...
-
Lead Animator
3 days ago
Melbourne, Australia Activision Full timeJob Title: Lead Animator - Sledgehammer Games - Requisition ID: R016757 - Job Description: **Your Platform** Located in the San Francisco Bay Area, Melbourne, Australia, Toronto, Canada and Guildford, UK - Sledgehammer Games is the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, Call of Duty®: WWII, and...
-
Animator
3 weeks ago
Melbourne, Victoria, Australia Promote Project Full timeLuma Melbourne is looking for talented Mid-Senior Animators to join the Australian team. Please note that candidates should be currently located within Australia for consideration. (Remote location positions within Australia are available).AnimatorLocationMelbourne, AustraliaDescriptionLuma Melbourne is looking for talented Mid-Senior Animators to join the...
-
Animator
4 weeks ago
Melbourne, Victoria, Australia Electronic Arts Full timeEdmontonCanadaRole ID210021Worker TypeTemporary EmployeeStudio/DepartmentWork ModelHybridDescription & RequirementsElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new...
-
Senior Animator
4 weeks ago
Melbourne, Victoria, Australia Sledgehammer Games, Inc. Full timeJob Title:Senior Animator - Sledgehammer Games AustraliaRequisition ID:R025832IntroductionSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its inception in 2009, the studio has delivered iconic titles like Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and most...
-
Senior Animator
2 weeks ago
Melbourne, Victoria, Australia Sledgehammer Games, Inc. Full timeJob Title:Senior Animator - Sledgehammer Games AustraliaRequisition ID:R025832IntroductionSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its inception in 2009, the studio has delivered iconic titles like Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and most...
-
Senior Animator
3 days ago
Melbourne, Victoria, Australia Sledgehammer Games, Inc. Full timeJob Title:Senior Animator - Sledgehammer Games AustraliaRequisition ID:R025832IntroductionSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise.Since its inception in 2009, the studio has delivered iconic titles like Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and most...
-
Multimedia Specialist
4 days ago
Melbourne, Australia Playcorp Studios Full timeLocation: Level 17, 31 Queen Street, Melbourne **Salary**: $55,000 - $70,000 Hours: Full-Time, 40 hours per week Playcorp is looking for a full-time permanent talented Multimedia Specialist / VFX Artist to create 2D and 3D in-game effects in Unity using textures, particles, meshes, shaders and animations. Playcorp Studios is a seasoned game development...
-
Senior Animator
3 weeks ago
Melbourne, Victoria, Australia Sledgehammer Games Full timeJoin to apply for the Senior Animator - Sledgehammer Games Australia role at Sledgehammer Games3 days ago Be among the first 25 applicantsJoin to apply for the Senior Animator - Sledgehammer Games Australia role at Sledgehammer GamesGet AI-powered advice on this job and more exclusive features.Job TitleSenior Animator - Sledgehammer Games...
-
Senior Animator
3 weeks ago
Melbourne, Victoria, Australia Sledgehammer Games Full timeJoin to apply for the Senior Animator - Sledgehammer Games Australia role at Sledgehammer Games3 days ago Be among the first 25 applicantsJoin to apply for the Senior Animator - Sledgehammer Games Australia role at Sledgehammer GamesGet AI-powered advice on this job and more exclusive features.Job TitleSenior Animator - Sledgehammer Games...