Layout Artist
2 weeks ago
Layout is responsible for building/maintaining all elements that make up a shot so as to make it ready for the Animation department. This layout is used to setup/pre-visualize shots correctly before the beginning of animation and allow downstream CG departments to use as the foundation for shot construction.
**Responsibilities**:
- Camera/assets staging/blocking
- Overseeing Previs and Postvis ingestion
- Setup and maintenance of Conforms
- Restaging of cameras and assets when needed
- Shot content maintenance for animation
- Overseeing Motion Capture Ingestion/distribution
- Facial capture solving
**Essential skills**:
- Strong Maya knowledge with excellent problem solving skills and a solid understanding of the visual effects pipeline
- Good attention to detail and a proactive approach to identifying and resolving issues in order to maintain continuity within the sequence
- Strong demonstrable experience in sequence and shot composition
- Good working knowledge of cinematography in a virtual environment
- Excellent understanding of practical cameras and camera techniques
- Excellent technical problem solving skills
- Ability to work under pressure on potentially short turnaround times
- Ability to take direction and feedback
**Desirable skills**:
- Previous experience of scene layout to match previz or storyboard reference
- Previous experience in camera tracking and animation blocking is advantageous
- Basic Mel and Python scripting is ideal but not required
- Organisation skills and able to create tidy scenes for use in the rest of the pipeline
- Excellent communication skills
- Excellent organisation skills
- Experience in using Dynamixyz or similar facial tracking software
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▷ [High Salary] Melbourne – UI/UX Artist
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