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Graphics Software Engineer

2 weeks ago


Sydney, New South Wales, Australia beBeeGame Full time $124,999 - $164,999

Discover a fulfilling career as a Graphics Programmer in our dynamic and collaborative environment. You will be working on large-scale creative projects in the entertainment industry.

Key Responsibilities
  • We are looking for someone with strong skills in developing stable and reliable graphics code, including expertise in modern graphics APIs such as Vulkan, Metal or D3D12.
  • You will guide and support junior team members to help them grow professionally.
  • The ideal candidate will identify and implement improvements to existing graphics systems.
  • You will work closely with Art and Design teams to create streamlined graphics systems that meet project requirements.

This is a full-time, permanent position based in our game development studio in Sydney, Australia.

Requirements
  • A minimum of 5 years of low-level software development experience, preferably with at least 2 years in the video games industry or a related field.
  • You should have a strong theoretical knowledge of 3D rendering techniques and high proficiency in C++ and STL.
  • The ability to communicate ideas clearly and document your work is essential.
Desirable Skills
  • Experience using graphics system analysis toolchains would be an asset.
  • A deep understanding of game technology areas such as animation, AI or physics would be beneficial.
  • We welcome candidates with one or more shipped game titles under their belt.
  • Experience with Unreal Engine 4 or 5 would be highly valued.
  • Scripting languages like Lua or Python would also be an advantage.

To apply, please submit your CV and cover letter demonstrating your relevant skills and experience.