Advanced Graphics System Developer

6 days ago


Melbourne, Victoria, Australia beBeeRendering Full time $180,000 - $200,000
Job Overview

We are seeking a skilled rendering engineer to join our team. In this role, you will be responsible for developing and optimizing rendering engine systems.

Key Responsibilities
  • Develop, modify, optimize, and debug rendering engine systems
  • Deploy, evaluate performance, and test software on all supported platforms
  • Communicate features and development with production, engineering, design, and art teams
  • Participate in the performance and code review process
  • Contribute to the design and roadmap of industry-leading AAA graphics engine technology
  • Collaborate and co-develop with other engineering and art teams
  • Report to the Lead Graphics Engineer
Qualifications & Skills
  • Experience developing and optimizing graphics systems
  • Understanding of computer architecture, GPUs, multithreading, and memory systems
  • Strong programming background in C/C++
  • Experience writing shaders (HLSL or equivalent)
  • Development experience with a current generation platform (console, PC, and/or mobile)
  • Familiarity with modern graphics APIs (PS4/PS5, D3D12, Vulkan, etc.)
  • Solid debugging and profiling skills on both the CPU and GPU
  • Strong background in 3D math
Bonus Points
  • Experience with GPU Compute
  • Familiarity with physically based rendering/lighting and/or raytracing
  • Experience with modern consoles, profilers, and toolchains
  • Background in collaborating and iterating with artists on graphics features
About Us

We are a leading developer in the video game industry, best known for our work on high-quality multiplayer experiences and captivating single-player campaigns.



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