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Minecraft 3D Modeler

2 months ago


Melbourne, Victoria, Australia Spawnpoint Media Full time
About the Role

At Spawnpoint Media, we're seeking a talented and creative Modeler to join our team of Minecraft Set Designers. As a Modeler, you'll play a crucial role in bringing YouTube scripts and storyboards to life in a visually engaging way through custom art and models.

Key Responsibilities
  1. Model Creation from Design Briefs: Translate design briefs or scripts into tangible Minecraft models that facilitate the enactment of scripted events, ensuring fidelity to the intended narrative.
  2. Engaging Model Design: Design visually appealing and engaging models that resonate with our core audience, primarily young children, ensuring both visual appeal and functional relevance to the video's themes and content.
  3. Animated Model Implementation: Animate models to fulfill their scripted functions effectively, bringing them to life within the Minecraft environment and enhancing the storytelling experience.
  4. 2D Sprite and Graphic Design: Create 2D sprites and graphics that serve as standalone assets or representations for existing 3D models, enhancing visual storytelling and supplementing the Minecraft gameplay experience.
  5. Standard Minecraft Visual Style Execution: Execute ideas and concepts into Minecraft objects or characters while adhering to the standard visual style of Minecraft, ensuring consistency and authenticity within the game's aesthetic framework.
Requirements
  1. Able to create character/creature models using Blockbench.
  2. Able to create inanimate object models using Blockbench.
  3. Familiarity with animating Geckolib models in Blockbench.
  4. Able to texture Minecraft models using Blockbench.
  5. Able to animate 3D models using Blockbench.
  6. Able to create 2D sprites, texturing as pixel art.
  7. Understands how to create textures for Minecraft Java Edition assets (blocks, entities, items, GUIs, etc).
  8. Understands how to incorporate models and textures into a resource pack for Java Edition (i.e., how to assign Custom Model Data to items).
  9. Understands how to assign custom textures to mobs with unique names, such as with Optifine, Reselect, or similar mods.
  10. Proficient in Aseprite, Paint.NET, or some other pixeling program.
  11. Ability to create and/or modify models & textures with relatively quick turnaround.
  12. Ability to understand feedback and act on it.
  13. Familiarity with Minecraft, its gameplay, and stylistic design.
What We Offer
  1. Attractive remuneration.
  2. Spawn Points KPI bonus Program.
  3. Training & Development.
  4. Career Progression.