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Technical Artist

2 months ago


The Rocks, Australia Playtech Full time

Job Summary

We are seeking a highly skilled and passionate Technical Artist to join our games team at Playtech. As a Technical Artist, you will be responsible for creating exceptional art assets in both illustrations and animations. You will work closely with game designers, mathematicians, and software developers to deliver high-quality art assets that meet software tolerances and web browser standards.

Key Responsibilities

  • Design and create high-quality art assets, including illustrations and animations, for our games.
  • Collaborate with game designers, mathematicians, and software developers to ensure art assets meet technical specifications.
  • Develop and implement efficient 2D animation and effects using Esoteric Spine.
  • Work with Adobe Creative Suite, including Photoshop, Illustrator, and After Effects.
  • Ensure art assets are delivered within schedule constraints and meet the highest possible standards.
  • Communicate effectively with stakeholders to ensure creative direction and decisions are clearly understood.

Requirements

  • 3-5 years' experience in a similar environment (Games/Digital Design/Animation/Commercial Arts).
  • Proficient in Photoshop or equivalent software.
  • Proficient using Esoteric Spine 2D software.
  • Solid understanding of the fundamentals.
  • Experience with digital illustration, digital and traditional drawing, character design, and logo design.
  • Superior eye for light, value, composition, and color.
  • Animation and motion graphic skills.
  • Ability to develop, communicate, and present ideas.
  • Demonstrated ability to work according to technical specs and deliver results within schedule constraints.
  • Excellent collaboration and personal management skills (task planning, scheduling, progress tracking, reporting).

Desirable Skills

  • Web Browser debug knowledge and experience.
  • Storyboarding.
  • AI generation.
  • Qualification/Bachelor/Diploma in Interactive Entertainment, Graphic Design, or Animation.
  • Experience in interactive gaming software or gambling industry.
  • Understanding of methodologies, including agile development experience (e.g., Scrum).