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Chief Experience Architect
2 weeks ago
We seek a skilled Senior Game Designer to craft and optimize engaging game experiences.
About the Role
- You will collaborate with interdisciplinary teams to innovate and iterate player-focused designs that delight millions.
- You will shape the game inside and out, mentoring junior designers and refining the development process to raise quality standards.
Key Responsibilities
- Design innovative champion kits, powers, items, relics, and constellations to excite players.
- Develop content to challenge champions in adventures, event mechanics, and quests.
- Implement production-ready designs through Python scripting.
- Collaborate with a tight-knit team to implement content on a live service cadence.
- Provide high-quality feedback to peers and help uplevel content quality across the team.
- Execute design goals within defined frameworks, adapting to constraints while maintaining player-centric outcomes.
- Surface gaps in tools, workflows, or documentation and propose actionable improvements.
- Align with engineering, product, and art partners on design requirements and implementation constraints.
Requirements
- 5+ years of professional experience in game design for at least one live service game.
- Demonstrated ability to execute within established design structures and contribute meaningfully to ongoing live operations.
- Operates with a high degree of autonomy, staying aligned with design direction set by leads.
- Thrives in small team environments, creating high-quality player experiences from limited resources.
- Strong implementation skills, able to prototype and build content with sustainable, production-ready execution.
- Exceptional clarity in communication, conveying concepts effectively to remote and interdisciplinary teammates.