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6 days ago
We are seeking a skilled Game Designer to create a captivating cinematic 2.5D side-scrolling environment for the opening chapter of a narrative-driven game.
Key Responsibilities:
- Design and implement the Snowy Forest sublevel layout in Unity using greyboxing techniques.
- Develop platforming flow and pacing, balancing exploration, challenge, and storytelling.
- Place key gameplay objects such as Lucid Points and memory fragments according to the script.
- Integrate cinematic camera transitions to enhance narrative moments and gameplay beats.
- Collaborate with the Creative Director to achieve the intended atmosphere and player experience.
Required Skills and Qualifications:
- Proven experience designing levels for 2.5D or side-scrolling games.
- Strong proficiency in Unity and familiarity with greyboxing workflows.
- Ability to translate scripts and narrative direction into interactive level design.
- Understanding of pacing, player guidance, and visual storytelling in level flow.
- Portfolio showcasing past work on atmospheric or narrative-driven titles.
- Familiarity with games such as Ori, Hollow Knight, or Little Nightmares is an advantage.
Benefits:
- Remote work opportunity with clear communication and adherence to deadlines.
- Part-time contract work with potential future collaboration.
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Game Designer
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Australia Twine Part timeOverviewJoin to apply for theGame Designer - Part timerole atTwine.A game designer is required to create a cinematic 2.5D side-scrolling environment for the opening chapter of a narrative-driven game. The role focuses on designing the Snowy Forest sublevel, which introduces players to the Dream Realm. With environmental assets and the narrative script...
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