Technical Artist
4 weeks ago
At LNW Gaming ANZ Pty Ltd, we are seeking a highly skilled Technical Artist to join our gaming team. As a Technical Artist, you will play a crucial role in creating and implementing software systems, art assets, and game engine assets that meet the highest standards of quality and performance.
Key Responsibilities:- Create and implement software systems, art assets, and game engine assets that meet the company's quality and performance standards.
- Work closely with engineers and artists to ensure that products meet look-and-feel and performance requirements.
- Identify and solve technical issues related to the art pipeline.
- Provide technical feedback to artists to ensure the creation of optimized assets.
- Document and evangelize best practices.
- Create tools and scripts to optimize Unity workflow.
- Profile and debug game performance to identify areas that need optimization.
- 1-3 years of experience in game development studios.
- Familiarity with versioning software such as Perforce, CVS, Alien Brain, or similar.
- Experience creating motion graphics or animations.
- Experience working under tight deadlines.
- Experience working with game engines.
- Software engineering skills in C#.
- Unity development experience.
- Tool development skills in C# and Python.
- Knowledge of 2D and 3D graphics.
- Excellent organizational and communication skills.
The work conditions are representative and typical of similar jobs in comparable organizations.
LNW Gaming ANZ Pty Ltd is an equal opportunities employer and welcomes applications from diverse candidates. We are committed to providing a safe and inclusive work environment.
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Technical Artist
3 weeks ago
Silverwater, New South Wales, Australia LNW Gaming ANZ Pty Ltd Full timeJob Title: Technical ArtistJob Summary:We are seeking a skilled Technical Artist to join our team at LNW Gaming ANZ Pty Ltd. As a Technical Artist, you will be responsible for creating and implementing software systems, art assets, and game engine assets.Key Responsibilities:Create and implement software systems, art assets, and game engine assets.Work...
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